mirror of
https://github.com/shadps4-emu/shadPS4.git
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- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
- Added a trophy viewer (right click on game ==> trophy viewer) - Enabled Run button. - Switched gui settings to toml. - Added recent files (6 max) - Applied @raphaelthegreat suggestions and corrections (Thanks a lot). - Fixed several bugs and crashes. - Full screen should disabled by default. - Added region in list mode. - Added a simple temp elf list widget. - Added messages when extracting pkg (ex: installing a patch before the game...etc)
This commit is contained in:
parent
71dda8c776
commit
0f27e0edf2
49 changed files with 1616 additions and 891 deletions
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@ -266,6 +266,8 @@ set(CORE src/core/aerolib/stubs.cpp
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src/core/file_format/pkg_type.h
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src/core/file_format/psf.cpp
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src/core/file_format/psf.h
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src/core/file_format/trp.cpp
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src/core/file_format/trp.h
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src/core/file_format/splash.h
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src/core/file_format/splash.cpp
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src/core/file_sys/fs.cpp
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@ -433,6 +435,12 @@ set(INPUT src/input/controller.cpp
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src/input/controller.h
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)
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set(EMULATOR src/emulator.cpp
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src/emulator.h
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src/sdl_window.h
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src/sdl_window.cpp
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)
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# the above is shared in sdl and qt version (TODO share them all)
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if(ENABLE_QT_GUI)
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@ -442,9 +450,6 @@ set(QT_GUI
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src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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src/qt_gui/gui_settings.cpp
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src/qt_gui/gui_settings.h
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src/qt_gui/gui_save.h
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src/qt_gui/gui_context_menus.h
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src/qt_gui/game_list_utils.h
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src/qt_gui/game_info.cpp
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@ -457,11 +462,14 @@ set(QT_GUI
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src/qt_gui/game_install_dialog.h
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src/qt_gui/pkg_viewer.cpp
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src/qt_gui/pkg_viewer.h
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src/qt_gui/settings.cpp
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src/qt_gui/settings.h
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src/qt_gui/trophy_viewer.cpp
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src/qt_gui/trophy_viewer.h
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src/qt_gui/elf_viewer.cpp
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src/qt_gui/elf_viewer.h
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src/qt_gui/main_window_themes.cpp
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src/qt_gui/main_window_themes.h
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src/qt_gui/main.cpp
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${EMULATOR}
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${RESOURCE_FILES}
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)
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endif()
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@ -475,8 +483,7 @@ if (ENABLE_QT_GUI)
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${CORE}
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${SHADER_RECOMPILER}
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${VIDEO_CORE}
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src/sdl_window.h
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src/sdl_window.cpp
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${EMULATOR}
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)
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else()
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add_executable(shadps4
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@ -486,11 +493,8 @@ else()
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${CORE}
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${SHADER_RECOMPILER}
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${VIDEO_CORE}
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${EMULATOR}
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src/main.cpp
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src/emulator.cpp
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src/emulator.h
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src/sdl_window.h
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src/sdl_window.cpp
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)
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endif()
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@ -548,7 +552,7 @@ target_include_directories(shadps4 PRIVATE ${HOST_SHADERS_INCLUDE})
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if (ENABLE_QT_GUI)
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set_target_properties(shadps4 PROPERTIES
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WIN32_EXECUTABLE ON
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# WIN32_EXECUTABLE ON
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MACOSX_BUNDLE ON)
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endif()
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