- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)

- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
This commit is contained in:
raziel1000 2024-06-10 20:42:21 -06:00
parent 71dda8c776
commit 0f27e0edf2
49 changed files with 1616 additions and 891 deletions

View file

@ -14,6 +14,7 @@
#include <QVBoxLayout>
#include <QWidget>
#include <QtConcurrent/QtConcurrent>
#include "common/config.h"
#include "game_info.h"
#include "game_list_utils.h"
#include "gui_context_menus.h"
@ -33,14 +34,16 @@ private:
GameListUtils m_game_list_utils;
GuiContextMenus m_gui_context_menus;
std::shared_ptr<GameInfoClass> m_game_info;
std::shared_ptr<GuiSettings> m_gui_settings_;
std::shared_ptr<QVector<GameInfo>> m_games_shared;
public:
explicit GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get,
std::shared_ptr<GuiSettings> m_gui_settings, QWidget* parent = nullptr);
explicit GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidget* parent = nullptr);
void PopulateGameGrid(QVector<GameInfo> m_games, bool fromSearch);
bool cellClicked = false;
int icon_size;
int windowWidth;
int crtRow;
int crtColumn;
int columnCnt;
};