- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)

- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
This commit is contained in:
raziel1000 2024-06-10 20:42:21 -06:00
parent 71dda8c776
commit 0f27e0edf2
49 changed files with 1616 additions and 891 deletions

View file

@ -3,34 +3,20 @@
#pragma once
#include <string>
#include <QFuture>
#include <QObject>
#include <QPixmap>
#include <QtConcurrent/QtConcurrent>
#include "common/config.h"
#include "core/file_format/psf.h"
#include "game_list_utils.h"
#include "gui_settings.h"
struct GameInfo {
std::string path; // root path of game directory (normaly directory that contains eboot.bin)
std::string icon_path; // path of icon0.png
std::string pic_path; // path of pic1.png
QPixmap icon;
std::string size;
// variables extracted from param.sfo
std::string name = "Unknown";
std::string serial = "Unknown";
std::string version = "Unknown";
std::string category = "Unknown";
std::string fw = "Unknown";
};
class GameInfoClass {
class GameInfoClass : public QObject {
Q_OBJECT
public:
void GetGameInfo();
std::shared_ptr<GuiSettings> m_gui_settings = std::make_shared<GuiSettings>();
GameInfoClass();
~GameInfoClass();
void GetGameInfo(QWidget* parent = nullptr);
QVector<GameInfo> m_games;
static bool CompareStrings(GameInfo& a, GameInfo& b) {
@ -39,19 +25,17 @@ public:
static GameInfo readGameInfo(const std::string& filePath) {
GameInfo game;
GameListUtils game_util;
game.size = game_util.GetFolderSize(QDir(QString::fromStdString(filePath))).toStdString();
game.path = filePath;
PSF psf;
if (psf.open(game.path + "/sce_sys/param.sfo")) {
QString iconpath(QString::fromStdString(game.path) + "/sce_sys/icon0.png");
QString picpath(QString::fromStdString(game.path) + "/sce_sys/pic1.png");
game.icon_path = iconpath.toStdString();
game.icon = QPixmap(iconpath);
game.pic_path = picpath.toStdString();
if (psf.open(game.path + "/sce_sys/param.sfo", {})) {
game.icon_path = game.path + "/sce_sys/icon0.png";
QString iconpath = QString::fromStdString(game.icon_path);
game.icon = QImage(iconpath);
game.pic_path = game.path + "/sce_sys/pic1.png";
game.name = psf.GetString("TITLE");
game.serial = psf.GetString("TITLE_ID");
game.region = GameListUtils::GetRegion(psf.GetString("CONTENT_ID").at(0)).toStdString();
u32 fw_int = psf.GetInteger("SYSTEM_VER");
QString fw = QString::number(fw_int, 16);
QString fw_ = fw.length() > 7 ? QString::number(fw_int, 16).left(3).insert(2, '.')