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- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
- Added a trophy viewer (right click on game ==> trophy viewer) - Enabled Run button. - Switched gui settings to toml. - Added recent files (6 max) - Applied @raphaelthegreat suggestions and corrections (Thanks a lot). - Fixed several bugs and crashes. - Full screen should disabled by default. - Added region in list mode. - Added a simple temp elf list widget. - Added messages when extracting pkg (ex: installing a patch before the game...etc)
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49 changed files with 1616 additions and 891 deletions
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "gui_settings.h"
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GuiSettings::GuiSettings(QObject* parent) {
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m_settings.reset(new QSettings("shadps4qt.ini", QSettings::Format::IniFormat,
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parent)); // TODO make the path configurable
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}
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void GuiSettings::SetGamelistColVisibility(int col, bool val) const {
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SetValue(GetGuiSaveForColumn(col), val);
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}
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bool GuiSettings::GetGamelistColVisibility(int col) const {
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return GetValue(GetGuiSaveForColumn(col)).toBool();
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}
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GuiSave GuiSettings::GetGuiSaveForColumn(int col) {
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return GuiSave{gui::game_list,
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"visibility_" +
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gui::get_game_list_column_name(static_cast<gui::game_list_columns>(col)),
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true};
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}
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