- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)

- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
This commit is contained in:
raziel1000 2024-06-10 20:42:21 -06:00
parent 71dda8c776
commit 0f27e0edf2
49 changed files with 1616 additions and 891 deletions

View file

@ -1,24 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "gui_settings.h"
GuiSettings::GuiSettings(QObject* parent) {
m_settings.reset(new QSettings("shadps4qt.ini", QSettings::Format::IniFormat,
parent)); // TODO make the path configurable
}
void GuiSettings::SetGamelistColVisibility(int col, bool val) const {
SetValue(GetGuiSaveForColumn(col), val);
}
bool GuiSettings::GetGamelistColVisibility(int col) const {
return GetValue(GetGuiSaveForColumn(col)).toBool();
}
GuiSave GuiSettings::GetGuiSaveForColumn(int col) {
return GuiSave{gui::game_list,
"visibility_" +
gui::get_game_list_column_name(static_cast<gui::game_list_columns>(col)),
true};
}