mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-25 04:45:00 +00:00
- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
- Added a trophy viewer (right click on game ==> trophy viewer) - Enabled Run button. - Switched gui settings to toml. - Added recent files (6 max) - Applied @raphaelthegreat suggestions and corrections (Thanks a lot). - Fixed several bugs and crashes. - Full screen should disabled by default. - Added region in list mode. - Added a simple temp elf list widget. - Added messages when extracting pkg (ex: installing a patch before the game...etc)
This commit is contained in:
parent
71dda8c776
commit
0f27e0edf2
49 changed files with 1616 additions and 891 deletions
145
src/qt_gui/trophy_viewer.cpp
Normal file
145
src/qt_gui/trophy_viewer.cpp
Normal file
|
@ -0,0 +1,145 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "trophy_viewer.h"
|
||||
|
||||
TrophyViewer::TrophyViewer(QString trophyPath, QString gameTrpPath) : QMainWindow() {
|
||||
this->setWindowTitle("Trophy Viewer");
|
||||
this->setAttribute(Qt::WA_DeleteOnClose);
|
||||
tabWidget = new QTabWidget(this);
|
||||
gameTrpPath_ = gameTrpPath;
|
||||
headers << "Trophy"
|
||||
<< "Name"
|
||||
<< "Description"
|
||||
<< "ID"
|
||||
<< "Hidden"
|
||||
<< "Type"
|
||||
<< "PID";
|
||||
PopulateTrophyWidget(trophyPath);
|
||||
}
|
||||
|
||||
void TrophyViewer::PopulateTrophyWidget(QString title) {
|
||||
QString trophyDir = qApp->applicationDirPath() + "/game_data/" + title + "/TrophyFiles";
|
||||
QDir dir(trophyDir);
|
||||
if (!dir.exists()) {
|
||||
std::filesystem::path path(gameTrpPath_.toStdString());
|
||||
#ifdef _WIN64
|
||||
path = std::filesystem::path(gameTrpPath_.toStdWString());
|
||||
#endif
|
||||
if (!trp.Extract(path))
|
||||
return;
|
||||
}
|
||||
QFileInfoList dirList = dir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot);
|
||||
if (dirList.isEmpty())
|
||||
return;
|
||||
|
||||
for (const QFileInfo& dirInfo : dirList) {
|
||||
QString tabName = dirInfo.fileName();
|
||||
QString trpDir = trophyDir + "/" + tabName;
|
||||
|
||||
QString iconsPath = trpDir + "/Icons";
|
||||
QDir iconsDir(iconsPath);
|
||||
QFileInfoList iconDirList = iconsDir.entryInfoList(QDir::Files | QDir::NoDotAndDotDot);
|
||||
std::vector<QImage> icons;
|
||||
|
||||
for (const QFileInfo& iconInfo : iconDirList) {
|
||||
QImage icon =
|
||||
QImage(iconInfo.absoluteFilePath())
|
||||
.scaled(QSize(128, 128), Qt::KeepAspectRatio, Qt::SmoothTransformation);
|
||||
icons.push_back(icon);
|
||||
}
|
||||
|
||||
QStringList trpId;
|
||||
QStringList trpHidden;
|
||||
QStringList trpType;
|
||||
QStringList trpPid;
|
||||
QStringList trophyNames;
|
||||
QStringList trophyDetails;
|
||||
|
||||
QString xmlPath = trpDir + "/Xml/TROP.XML";
|
||||
QFile file(xmlPath);
|
||||
if (!file.open(QFile::ReadOnly | QFile::Text)) {
|
||||
return;
|
||||
}
|
||||
|
||||
QXmlStreamReader reader(&file);
|
||||
|
||||
while (!reader.atEnd() && !reader.hasError()) {
|
||||
reader.readNext();
|
||||
if (reader.isStartElement() && reader.name().toString() == "trophy") {
|
||||
trpId.append(reader.attributes().value("id").toString());
|
||||
trpHidden.append(reader.attributes().value("hidden").toString());
|
||||
trpType.append(reader.attributes().value("ttype").toString());
|
||||
trpPid.append(reader.attributes().value("pid").toString());
|
||||
}
|
||||
|
||||
if (reader.name().toString() == "name" && !trpId.isEmpty()) {
|
||||
trophyNames.append(reader.readElementText());
|
||||
}
|
||||
|
||||
if (reader.name().toString() == "detail" && !trpId.isEmpty()) {
|
||||
trophyDetails.append(reader.readElementText());
|
||||
}
|
||||
}
|
||||
QTableWidget* tableWidget = new QTableWidget(this);
|
||||
tableWidget->setShowGrid(false);
|
||||
tableWidget->setColumnCount(7);
|
||||
tableWidget->setHorizontalHeaderLabels(headers);
|
||||
tableWidget->setSelectionBehavior(QAbstractItemView::SelectRows);
|
||||
tableWidget->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||
tableWidget->setVerticalScrollMode(QAbstractItemView::ScrollPerPixel);
|
||||
tableWidget->horizontalHeader()->setStretchLastSection(true);
|
||||
tableWidget->verticalHeader()->setVisible(false);
|
||||
tableWidget->setRowCount(icons.size());
|
||||
for (int row = 0; auto& icon : icons) {
|
||||
QTableWidgetItem* item = new QTableWidgetItem();
|
||||
item->setData(Qt::DecorationRole, icon);
|
||||
item->setFlags(item->flags() & ~Qt::ItemIsEditable);
|
||||
tableWidget->setItem(row, 0, item);
|
||||
if (!trophyNames.isEmpty() && !trophyDetails.isEmpty()) {
|
||||
SetTableItem(tableWidget, row, 1, trophyNames[row]);
|
||||
SetTableItem(tableWidget, row, 2, trophyDetails[row]);
|
||||
SetTableItem(tableWidget, row, 3, trpId[row]);
|
||||
SetTableItem(tableWidget, row, 4, trpHidden[row]);
|
||||
SetTableItem(tableWidget, row, 5, GetTrpType(trpType[row].at(0)));
|
||||
SetTableItem(tableWidget, row, 6, trpPid[row]);
|
||||
}
|
||||
tableWidget->verticalHeader()->resizeSection(row, icon.height());
|
||||
row++;
|
||||
}
|
||||
tableWidget->horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
|
||||
int width = 16;
|
||||
for (int i = 0; i < 7; i++) {
|
||||
width += tableWidget->horizontalHeader()->sectionSize(i);
|
||||
}
|
||||
tableWidget->resize(width, 720);
|
||||
tabWidget->addTab(tableWidget,
|
||||
tabName.insert(6, " ").replace(0, 1, tabName.at(0).toUpper()));
|
||||
this->resize(width + 20, 720);
|
||||
}
|
||||
this->setCentralWidget(tabWidget);
|
||||
}
|
||||
|
||||
void TrophyViewer::SetTableItem(QTableWidget* parent, int row, int column, QString str) {
|
||||
QWidget* widget = new QWidget();
|
||||
QVBoxLayout* layout = new QVBoxLayout();
|
||||
QLabel* label = new QLabel(str);
|
||||
QTableWidgetItem* item = new QTableWidgetItem();
|
||||
label->setWordWrap(true);
|
||||
label->setStyleSheet("color: white; font-size: 15px; font-weight: bold;");
|
||||
|
||||
// Create shadow effect
|
||||
QGraphicsDropShadowEffect* shadowEffect = new QGraphicsDropShadowEffect();
|
||||
shadowEffect->setBlurRadius(5); // Set the blur radius of the shadow
|
||||
shadowEffect->setColor(QColor(0, 0, 0, 160)); // Set the color and opacity of the shadow
|
||||
shadowEffect->setOffset(2, 2); // Set the offset of the shadow
|
||||
|
||||
label->setGraphicsEffect(shadowEffect); // Apply shadow effect to the QLabel
|
||||
|
||||
layout->addWidget(label);
|
||||
if (column != 1 && column != 2)
|
||||
layout->setAlignment(Qt::AlignCenter);
|
||||
widget->setLayout(layout);
|
||||
parent->setItem(row, column, item);
|
||||
parent->setCellWidget(row, column, widget);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue