Rewrite Save Data & Impl Save Data Dialog (#824)

* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
This commit is contained in:
Vinicius Rangel 2024-09-20 06:34:19 -03:00 committed by GitHub
parent 077f8981a7
commit 0f4bcd8c83
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51 changed files with 4919 additions and 1134 deletions

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@ -396,4 +396,18 @@ s64 IOFile::Tell() const {
return ftello(file);
}
u64 GetDirectorySize(const std::filesystem::path& path) {
if (!fs::exists(path)) {
return 0;
}
u64 total = 0;
for (const auto& entry : fs::recursive_directory_iterator(path)) {
if (fs::is_regular_file(entry.path())) {
total += fs::file_size(entry.path());
}
}
return total;
}
} // namespace Common::FS