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Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder add .sfo hex pattern to /scripts * core/fs: allow to mount path as read-only * common: Add CString wrapper to handle native null-terminated strings * SaveData: rewrite to implement full functionality * mock value for SYSTEM_VER * SavaData: backup features * SavaData: SaveDataMemory features * imgui Ref-counted textures - has a background thread to decode textures * imgui: rework gamepad navigation * PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum) - Add null check to CString when itself is used in a nullable field * SaveDataDialog implementation - Fix Mounting/Unmounting check of SaveInstance
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@ -219,4 +219,6 @@ private:
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uintptr_t file_mapping = 0;
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};
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u64 GetDirectorySize(const std::filesystem::path& path);
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} // namespace Common::FS
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