Rewrite Save Data & Impl Save Data Dialog (#824)

* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
This commit is contained in:
Vinicius Rangel 2024-09-20 06:34:19 -03:00 committed by GitHub
parent 077f8981a7
commit 0f4bcd8c83
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51 changed files with 4919 additions and 1134 deletions

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@ -6,6 +6,7 @@
#pragma once
#define VULKAN_HPP_NO_EXCEPTIONS
#include "common/types.h"
#include "video_core/renderer_vulkan/vk_common.h"
struct ImDrawData;
@ -29,14 +30,33 @@ struct InitInfo {
void (*check_vk_result_fn)(vk::Result err);
};
vk::DescriptorSet AddTexture(vk::Sampler sampler, vk::ImageView image_view,
vk::ImageLayout image_layout);
// Prepare all resources needed for uploading textures
// Caller should clean up the returned data.
struct UploadTextureData {
vk::Image image;
vk::ImageView image_view;
vk::DescriptorSet descriptor_set;
vk::DeviceMemory image_memory;
vk::CommandBuffer command_buffer; // Submit to the queue
vk::Buffer upload_buffer;
vk::DeviceMemory upload_buffer_memory;
void Upload();
void Destroy();
};
vk::DescriptorSet AddTexture(vk::ImageView image_view, vk::ImageLayout image_layout,
vk::Sampler sampler = VK_NULL_HANDLE);
UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width, u32 height,
size_t size);
void RemoveTexture(vk::DescriptorSet descriptor_set);
bool Init(InitInfo info);
void Shutdown();
void NewFrame();
void RenderDrawData(ImDrawData& draw_data, vk::CommandBuffer command_buffer,
vk::Pipeline pipeline = VK_NULL_HANDLE);