mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-04 09:43:16 +00:00
Implement IMAGE_ATOMIC_SWAP (#2194)
We already handle everything for this opcode in our IMAGE_ATOMIC function, so implementing this is fairly simple. Should improve Wipeout 3.
This commit is contained in:
parent
4fa501c8d5
commit
0f93edb377
2 changed files with 4 additions and 2 deletions
|
@ -3420,8 +3420,8 @@ constexpr std::array<InstFormat, 112> InstructionFormatMIMG = {{
|
|||
{InstClass::VectorMemImgUt, InstCategory::VectorMemory, 4, 1, ScalarType::Uint32,
|
||||
ScalarType::Uint32},
|
||||
// 15 = IMAGE_ATOMIC_SWAP
|
||||
{InstClass::VectorMemImgNoSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined,
|
||||
ScalarType::Undefined},
|
||||
{InstClass::VectorMemImgNoSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Uint32,
|
||||
ScalarType::Uint32},
|
||||
// 16 = IMAGE_ATOMIC_CMPSWAP
|
||||
{InstClass::VectorMemImgNoSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined,
|
||||
ScalarType::Undefined},
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue