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core: Implement sceRandomGetRandomNumber (#350)
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@ -73,6 +73,7 @@ enum class Class : u8 {
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Lib_DiscMap, ///< The LibSceDiscMap implementation.
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Lib_Png, ///< The LibScePng implementation.
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Lib_PlayGo, ///< The LibScePlayGo implementation.
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Lib_Random, ///< The libSceRandom implementation.
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Lib_Usbd, ///< The LibSceUsbd implementation.
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Lib_Ajm, ///< The LibSceAjm implementation.
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Lib_ErrorDialog, ///< The LibSceErrorDialog implementation.
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