core: Implement sceRandomGetRandomNumber (#350)

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Dzmitry Dubrova 2024-07-31 14:01:22 +03:00 committed by GitHub
parent a7f2f09a44
commit 0fe766db6c
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6 changed files with 55 additions and 0 deletions

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@ -20,6 +20,7 @@
#include "core/libraries/np_trophy/np_trophy.h"
#include "core/libraries/pad/pad.h"
#include "core/libraries/playgo/playgo.h"
#include "core/libraries/random/random.h"
#include "core/libraries/rtc/rtc.h"
#include "core/libraries/save_data/savedata.h"
#include "core/libraries/screenshot/screenshot.h"
@ -71,6 +72,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::AppContent::RegisterlibSceAppContent(sym);
Libraries::PngDec::RegisterlibScePngDec(sym);
Libraries::PlayGo::RegisterlibScePlayGo(sym);
Libraries::Random::RegisterlibSceRandom(sym);
Libraries::Usbd::RegisterlibSceUsbd(sym);
Libraries::Pad::RegisterlibScePad(sym);
Libraries::Ajm::RegisterlibSceAjm(sym);