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Implement V_BFM_B32 and V_FFBH_U32 (#663)
* Implement V_BFM_B32 * Render.Recompiler: Implement V_FFBH_U32 * fix clang-format
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@ -189,6 +189,8 @@ public:
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void V_CMP_CLASS_F32(const GcnInst& inst);
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void V_FFBL_B32(const GcnInst& inst);
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void V_MBCNT_U32_B32(bool is_low, const GcnInst& inst);
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void V_BFM_B32(const GcnInst& inst);
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void V_FFBH_U32(const GcnInst& inst);
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// Vector Memory
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void BUFFER_LOAD(u32 num_dwords, bool is_typed, const GcnInst& inst);
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