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refactoring system service
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parent
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commit
11c0d79045
4 changed files with 11 additions and 11 deletions
16
src/core/hle/libraries/libsystemservice/system_service.cpp
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16
src/core/hle/libraries/libsystemservice/system_service.cpp
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#include <core/PS4/HLE/ErrorCodes.h>
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#include <core/PS4/HLE/Libs.h>
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#include <Util/log.h>
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#include "system_service.h"
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namespace Core::Libraries::LibSystemService {
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s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen() {
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PRINT_DUMMY_FUNCTION_NAME();
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return SCE_OK;
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}
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void systemServiceSymbolsRegister(SymbolsResolver* sym) {
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LIB_FUNCTION("Vo5V8KAwCmk", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceHideSplashScreen);
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}
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}; // namespace Emulator::HLE::Libraries::LibUserService
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11
src/core/hle/libraries/libsystemservice/system_service.h
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src/core/hle/libraries/libsystemservice/system_service.h
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#pragma once
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#include "core/PS4/Loader/SymbolsResolver.h"
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namespace Core::Libraries::LibSystemService {
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//HLE functions
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s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen();
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void systemServiceSymbolsRegister(SymbolsResolver* sym);
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}; // namespace Emulator::HLE::Libraries::LibUserService
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