register font libs

This commit is contained in:
georgemoralis 2025-02-18 08:12:26 +02:00
parent f6aeb24c91
commit 1c48cc16c8

View file

@ -27,6 +27,8 @@
#include "core/file_format/trp.h"
#include "core/file_sys/fs.h"
#include "core/libraries/disc_map/disc_map.h"
#include "core/libraries/font/font.h"
#include "core/libraries/font/fontft.h"
#include "core/libraries/libc_internal/libc_internal.h"
#include "core/libraries/libs.h"
#include "core/libraries/ngs2/ngs2.h"
@ -298,8 +300,8 @@ void Emulator::LoadSystemModules(const std::string& game_serial) {
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceCesCs.sprx", nullptr},
{"libSceFont.sprx", nullptr},
{"libSceFontFt.sprx", nullptr},
{"libSceFont.sprx", &Libraries::Font::RegisterlibSceFont},
{"libSceFontFt.sprx", &Libraries::FontFt::RegisterlibSceFontFt},
{"libSceFreeTypeOt.sprx", nullptr}}};
std::vector<std::filesystem::path> found_modules;