mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-18 17:34:52 +00:00
video_core: Track renderpass scopes properly
This commit is contained in:
parent
ad10020836
commit
22b930ba5e
36 changed files with 400 additions and 166 deletions
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@ -200,6 +200,8 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
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ctx.AddCapability(spv::Capability::GroupNonUniformQuad);
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}
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ctx.AddCapability(spv::Capability::DemoteToHelperInvocationEXT);
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ctx.AddCapability(spv::Capability::ImageGatherExtended);
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ctx.AddCapability(spv::Capability::ImageQuery);
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// if (program.info.stores_frag_depth) {
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// ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
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// }
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@ -7,7 +7,7 @@
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namespace Shader::Backend::SPIRV {
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void EmitBitCastU16F16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitBitCastU32F32(EmitContext& ctx, Id value) {
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@ -15,11 +15,11 @@ Id EmitBitCastU32F32(EmitContext& ctx, Id value) {
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}
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void EmitBitCastU64F64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitBitCastF16U16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitBitCastF32U32(EmitContext& ctx, Id value) {
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@ -27,7 +27,7 @@ Id EmitBitCastF32U32(EmitContext& ctx, Id value) {
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}
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void EmitBitCastF64U64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitPackUint2x32(EmitContext& ctx, Id value) {
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@ -115,27 +115,27 @@ Id EmitCompositeInsertF32x4(EmitContext& ctx, Id composite, Id object, u32 index
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}
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void EmitCompositeConstructF64x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitCompositeConstructF64x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitCompositeConstructF64x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitCompositeExtractF64x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitCompositeExtractF64x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitCompositeExtractF64x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitCompositeInsertF64x2(EmitContext& ctx, Id composite, Id object, u32 index) {
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@ -195,10 +195,36 @@ void EmitStoreBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addre
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}
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void EmitStoreBufferF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) {
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const auto info = inst->Flags<IR::BufferInstInfo>();
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const auto& buffer = ctx.buffers[handle];
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if (info.index_enable && info.offset_enable) {
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UNREACHABLE();
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} else if (info.index_enable) {
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for (u32 i = 0; i < 3; i++) {
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const Id index{ctx.OpIAdd(ctx.U32[1], address, ctx.ConstU32(i))};
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const Id ptr{
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ctx.OpAccessChain(buffer.pointer_type, buffer.id, ctx.u32_zero_value, index)};
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ctx.OpStore(ptr, ctx.OpCompositeExtract(ctx.F32[1], value, i));
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}
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return;
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}
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UNREACHABLE();
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}
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void EmitStoreBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) {
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const auto info = inst->Flags<IR::BufferInstInfo>();
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const auto& buffer = ctx.buffers[handle];
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if (info.index_enable && info.offset_enable) {
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UNREACHABLE();
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} else if (info.index_enable) {
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for (u32 i = 0; i < 4; i++) {
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const Id index{ctx.OpIAdd(ctx.U32[1], address, ctx.ConstU32(i))};
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const Id ptr{
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ctx.OpAccessChain(buffer.pointer_type, buffer.id, ctx.u32_zero_value, index)};
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ctx.OpStore(ptr, ctx.OpCompositeExtract(ctx.F32[1], value, i));
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}
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return;
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}
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UNREACHABLE();
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}
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@ -1,18 +1,34 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <boost/container/static_vector.hpp>
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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namespace Shader::Backend::SPIRV {
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struct ImageOperands {
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void Add(spv::ImageOperandsMask new_mask, Id value) {
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mask = static_cast<spv::ImageOperandsMask>(static_cast<u32>(mask) |
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static_cast<u32>(new_mask));
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operands.push_back(value);
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}
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spv::ImageOperandsMask mask{};
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boost::container::static_vector<Id, 4> operands;
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};
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
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Id offset) {
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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return ctx.OpImageSampleImplicitLod(ctx.F32[4], sampled_image, coords);
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ImageOperands operands;
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if (Sirit::ValidId(offset)) {
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operands.Add(spv::ImageOperandsMask::Offset, offset);
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}
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return ctx.OpImageSampleImplicitLod(ctx.F32[4], sampled_image, coords, operands.mask, operands.operands);
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}
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
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@ -25,9 +41,13 @@ Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id c
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spv::ImageOperandsMask::Lod, ctx.ConstF32(0.f));
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}
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle,
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Id coords, Id dref, Id bias_lc, const IR::Value& offset) {
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throw NotImplementedException("SPIR-V Instruction");
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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return ctx.OpImageSampleDrefImplicitLod(ctx.F32[1], sampled_image, coords, dref);
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}
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Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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@ -42,12 +62,16 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle,
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Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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const IR::Value& offset, const IR::Value& offset2) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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const IR::Value& offset, const IR::Value& offset2, Id dref) {
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throw NotImplementedException("SPIR-V Instruction");
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const auto& texture = ctx.images[handle & 0xFFFF];
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const Id image = ctx.OpLoad(texture.image_type, texture.id);
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const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
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const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
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return ctx.OpImageDrefGather(ctx.F32[4], sampled_image, coords, dref);
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}
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id offset, Id lod,
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case AmdGpu::ImageType::Color3D:
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return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[3]), mips());
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default:
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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}
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Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id derivatives, const IR::Value& offset, Id lod_clamp) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id color) {
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@ -338,13 +338,13 @@ Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id c
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Id offset);
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
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Id offset);
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle,
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Id coords, Id dref, Id bias_lc, const IR::Value& offset);
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Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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Id bias_lc, Id offset);
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Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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const IR::Value& offset, const IR::Value& offset2);
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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const IR::Value& offset, const IR::Value& offset2, Id dref);
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id offset, Id lod,
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Id ms);
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@ -11,7 +11,7 @@ Id EmitSelectU1(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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}
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Id EmitSelectU8(EmitContext&, Id, Id, Id) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitSelectU16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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@ -11,11 +11,11 @@ Id EmitUndefU1(EmitContext& ctx) {
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}
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Id EmitUndefU8(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitUndefU16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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Id EmitUndefU32(EmitContext& ctx) {
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@ -23,7 +23,7 @@ Id EmitUndefU32(EmitContext& ctx) {
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}
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Id EmitUndefU64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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UNREACHABLE_MSG("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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@ -118,6 +118,7 @@ Id GetAttributeType(EmitContext& ctx, AmdGpu::NumberFormat fmt) {
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switch (fmt) {
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case AmdGpu::NumberFormat::Float:
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case AmdGpu::NumberFormat::Unorm:
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case AmdGpu::NumberFormat::Snorm:
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return ctx.F32[4];
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case AmdGpu::NumberFormat::Sint:
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return ctx.S32[4];
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@ -137,6 +138,7 @@ EmitContext::SpirvAttribute EmitContext::GetAttributeInfo(AmdGpu::NumberFormat f
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switch (fmt) {
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case AmdGpu::NumberFormat::Float:
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case AmdGpu::NumberFormat::Unorm:
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case AmdGpu::NumberFormat::Snorm:
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return {id, input_f32, F32[1], 4};
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case AmdGpu::NumberFormat::Uint:
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return {id, input_u32, U32[1], 4};
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@ -253,6 +255,7 @@ void EmitContext::DefineOutputs(const Info& info) {
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}
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void EmitContext::DefineBuffers(const Info& info) {
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boost::container::small_vector<Id, 8> type_ids;
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for (u32 i = 0; const auto& buffer : info.buffers) {
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const auto* data_types = True(buffer.used_types & IR::Type::F32) ? &F32 : &U32;
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const Id data_type = (*data_types)[1];
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@ -260,13 +263,15 @@ void EmitContext::DefineBuffers(const Info& info) {
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const u32 num_elements = stride * buffer.num_records;
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const Id record_array_type{TypeArray(data_type, ConstU32(num_elements))};
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const Id struct_type{TypeStruct(record_array_type)};
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Decorate(record_array_type, spv::Decoration::ArrayStride, 4);
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const auto name = fmt::format("{}_cbuf_block_{}{}", stage, 'f', sizeof(float) * CHAR_BIT);
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Name(struct_type, name);
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Decorate(struct_type, spv::Decoration::Block);
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MemberName(struct_type, 0, "data");
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MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
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if (std::ranges::find(type_ids, record_array_type.value, &Id::value) == type_ids.end()) {
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Decorate(record_array_type, spv::Decoration::ArrayStride, 4);
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const auto name = fmt::format("{}_cbuf_block_{}{}", stage, 'f', sizeof(float) * CHAR_BIT);
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Name(struct_type, name);
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Decorate(struct_type, spv::Decoration::Block);
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MemberName(struct_type, 0, "data");
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MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
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}
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type_ids.push_back(record_array_type);
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const auto storage_class =
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buffer.is_storage ? spv::StorageClass::StorageBuffer : spv::StorageClass::Uniform;
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