mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-10 04:33:15 +00:00
libraries: gnmdriver: sceGnmDrawInitToDefaultContextState
and sceGnmDrawInitToDefaultContextState400
implementation
This commit is contained in:
parent
9121ecf123
commit
2386b46726
2 changed files with 69 additions and 8 deletions
|
@ -60,8 +60,8 @@ u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState(u32* cmdbuf, u32 size);
|
|||
u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState175(u32* cmdbuf, u32 size);
|
||||
u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState200(u32* cmdbuf, u32 size);
|
||||
u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350(u32* cmdbuf, u32 size);
|
||||
int PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState();
|
||||
int PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState400();
|
||||
u32 PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState(u32* cmdbuf, u32 size);
|
||||
u32 PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState400(u32* cmdbuf, u32 size);
|
||||
int PS4_SYSV_ABI sceGnmDrawOpaqueAuto();
|
||||
int PS4_SYSV_ABI sceGnmDriverCaptureInProgress();
|
||||
int PS4_SYSV_ABI sceGnmDriverInternalRetrieveGnmInterface();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue