core,shader_recompiler: align structures for 64-bit platforms (#447)

Decreased sizes:
 * TextureDefinition 32 bytes -> 24 bytes
 * PortOut 72 bytes -> 64 bytes
 * Request 48 bytes -> 40 bytes
 * WindowSystemInfo 32 bytes -> 24 bytes
This commit is contained in:
Herman Semenov 2024-08-24 13:18:12 +00:00 committed by GitHub
parent fc745ee767
commit 243fd0be78
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6 changed files with 13 additions and 13 deletions

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@ -193,8 +193,8 @@ public:
Id shared_memory_u32_type{};
struct TextureDefinition {
Id id;
const VectorIds* data_types;
Id id;
Id sampled_type;
Id pointer_type;
Id image_type;