texture_cache: Refresh depth image

This commit is contained in:
IndecisiveTurtle 2025-03-25 18:57:10 +02:00
parent c309e1dd41
commit 2524f40110

View file

@ -436,9 +436,9 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) {
const ImageId image_id = FindImage(desc);
Image& image = slot_images[image_id];
image.flags |= ImageFlagBits::GpuModified;
image.flags &= ~ImageFlagBits::Dirty;
image.usage.depth_target = 1u;
image.usage.stencil = image.info.HasStencil();
UpdateImage(image_id);
// Register meta data for this depth buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {