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Added Legacy Min/Max ops (#266)
* Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3. * Forwarded to correct op * Implemented Legacy Max/Min using NMax/NMin * Added extra argument to Min/Max op codes * Removed extra translator functions, replaced with bool * Formatting
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8 changed files with 39 additions and 18 deletions
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@ -111,14 +111,14 @@ public:
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void V_RCP_F32(const GcnInst& inst);
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void V_FMA_F32(const GcnInst& inst);
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void V_CMP_F32(ConditionOp op, bool set_exec, const GcnInst& inst);
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void V_MAX_F32(const GcnInst& inst);
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void V_MAX_F32(const GcnInst& inst, bool is_legacy = false);
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void V_MAX_U32(bool is_signed, const GcnInst& inst);
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void V_RSQ_F32(const GcnInst& inst);
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void V_SIN_F32(const GcnInst& inst);
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void V_LOG_F32(const GcnInst& inst);
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void V_EXP_F32(const GcnInst& inst);
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void V_SQRT_F32(const GcnInst& inst);
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void V_MIN_F32(const GcnInst& inst);
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void V_MIN_F32(const GcnInst& inst, bool is_legacy = false);
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void V_MIN3_F32(const GcnInst& inst);
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void V_MADMK_F32(const GcnInst& inst);
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void V_CUBEMA_F32(const GcnInst& inst);
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