[MacOS] Enable game mode when switching to full screen mode (#1541)

* GH-1515: enable game mode when switching to full screen mode

* GH-1515: minor fix

* GH-1515: add MacOSBundleInfo.plist.in to REUSE.toml
This commit is contained in:
Marat Idrisov 2024-11-21 20:02:30 +03:00 committed by GitHub
parent 5054827441
commit 2a0629477b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 54 additions and 1 deletions

46
dist/MacOSBundleInfo.plist.in vendored Normal file
View file

@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>shadps4</string>
<key>CFBundleIdentifier</key>
<string>com.shadps4-emu.shadps4</string>
<key>CFBundleExecutable</key>
<string>shadps4</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>LSMinimumSystemVersion</key>
<string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>GCSupportsGameMode</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string></string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleAllowMixedLocalizations</key>
<true/>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
</dict>
</plist>