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[MacOS] Enable game mode when switching to full screen mode (#1541)
* GH-1515: enable game mode when switching to full screen mode * GH-1515: minor fix * GH-1515: add MacOSBundleInfo.plist.in to REUSE.toml
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parent
5054827441
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4 changed files with 54 additions and 1 deletions
46
dist/MacOSBundleInfo.plist.in
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46
dist/MacOSBundleInfo.plist.in
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleName</key>
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<string>shadps4</string>
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<key>CFBundleIdentifier</key>
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<string>com.shadps4-emu.shadps4</string>
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<key>CFBundleExecutable</key>
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<string>shadps4</string>
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<key>CFBundleVersion</key>
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<string>1.0.0</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
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<key>LSMinimumSystemVersion</key>
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<string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>GCSupportsGameMode</key>
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string></string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleAllowMixedLocalizations</key>
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<true/>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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</dict>
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</plist>
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