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https://github.com/shadps4-emu/shadPS4.git
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More modules (#99)
* added dummy sceAudio lib * added lseek in file_system * updated sdl3 * forgot sdl3 in cmake * cmake is case sensitive in linux * fixed SDL_CreateWindowWithPosition * fixed vulkan issues with latest sdl3 * some progress in sceAudio * improvements in audio * more sound improvements * first working sound output , from openorbis sound demo * updated sdl3 , zlib-ng can now be build with msvc+clangci * fixed cmake * fix for audio buffering * clang format fix * format fix * better error handling for sceAudioOutput
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parent
2a03b4d03b
commit
2e931c9f72
27 changed files with 1861 additions and 50 deletions
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@ -93,7 +93,10 @@ add_subdirectory(externals)
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add_subdirectory(third-party)
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include_directories(src)
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set(LIBRARIES src/core/libraries/library_common.h
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set(AUDIO_CORE src/audio_core/sdl_audio.cpp
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src/audio_core/sdl_audio.h
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)
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set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/error_codes.h
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src/core/libraries/libscecommondialog.cpp
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src/core/libraries/libscecommondialog.h
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@ -105,6 +108,8 @@ set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/libscesystemservice.h
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src/core/libraries/libsceuserservice.cpp
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src/core/libraries/libsceuserservice.h
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src/core/libraries/libsceaudioout.cpp
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src/core/libraries/libsceaudioout.h
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)
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set(LIBC_SOURCES src/core/hle/libraries/libc/libc.cpp
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@ -243,6 +248,7 @@ qt_add_executable(shadps4
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)
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else()
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add_executable(shadps4
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${AUDIO_CORE}
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${LIBC_SOURCES}
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${PAD_SOURCES}
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${FILESYSTEM_SOURCES}
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@ -346,15 +352,11 @@ set_target_properties(shadps4 PROPERTIES
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)
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endif()
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/externals/zlib-ng-win/bin/zlib-ngd2.dll" $<TARGET_FILE_DIR:shadps4>)
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else()
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/externals/zlib-ng-win/bin/zlib-ng2.dll" $<TARGET_FILE_DIR:shadps4>)
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endif()
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$<TARGET_FILE:zlib>
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$<TARGET_FILE_DIR:shadps4>
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)
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if(NOT ENABLE_QT_GUI)
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add_custom_command(TARGET shadps4 POST_BUILD
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