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More modules (#99)
* added dummy sceAudio lib * added lseek in file_system * updated sdl3 * forgot sdl3 in cmake * cmake is case sensitive in linux * fixed SDL_CreateWindowWithPosition * fixed vulkan issues with latest sdl3 * some progress in sceAudio * improvements in audio * more sound improvements * first working sound output , from openorbis sound demo * updated sdl3 , zlib-ng can now be build with msvc+clangci * fixed cmake * fix for audio buffering * clang format fix * format fix * better error handling for sceAudioOutput
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27 changed files with 1861 additions and 50 deletions
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@ -15,7 +15,8 @@ namespace Emu {
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struct VulkanExt {
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bool enable_validation_layers = false;
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std::vector<const char*> required_extensions;
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char const* const* required_extensions;
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u32 required_extensions_count;
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std::vector<VkExtensionProperties> available_extensions;
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std::vector<const char*> required_layers;
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std::vector<VkLayerProperties> available_layers;
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