More modules (#99)

* added dummy sceAudio lib

* added lseek in file_system

* updated sdl3

* forgot sdl3 in cmake

* cmake is case sensitive in linux

* fixed SDL_CreateWindowWithPosition

* fixed vulkan issues with latest sdl3

* some progress in sceAudio

* improvements in audio

* more sound improvements

* first working sound output , from openorbis sound demo

* updated sdl3 , zlib-ng can now be build with msvc+clangci

* fixed cmake

* fix for audio buffering

* clang format fix

* format fix

* better error handling for sceAudioOutput
This commit is contained in:
georgemoralis 2024-03-22 18:12:37 +02:00 committed by GitHub
parent 2a03b4d03b
commit 2e931c9f72
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27 changed files with 1861 additions and 50 deletions

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@ -167,6 +167,9 @@ int main(int argc, char* argv[]) {
modules_to_generate.push_back(std::string("libkernel"));
modules_to_generate.push_back(std::string("libSceSystemService"));
modules_to_generate.push_back(std::string("libSceUserService"));
modules_to_generate.push_back(std::string("libSceCommonDialog"));
modules_to_generate.push_back(std::string("libSceMsgDialog"));
modules_to_generate.push_back(std::string("libSceAudioOut"));
GetSymbolsFromLibDoc(modules_to_generate);
return 0;