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More modules (#99)
* added dummy sceAudio lib * added lseek in file_system * updated sdl3 * forgot sdl3 in cmake * cmake is case sensitive in linux * fixed SDL_CreateWindowWithPosition * fixed vulkan issues with latest sdl3 * some progress in sceAudio * improvements in audio * more sound improvements * first working sound output , from openorbis sound demo * updated sdl3 , zlib-ng can now be build with msvc+clangci * fixed cmake * fix for audio buffering * clang format fix * format fix * better error handling for sceAudioOutput
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27 changed files with 1861 additions and 50 deletions
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@ -167,6 +167,9 @@ int main(int argc, char* argv[]) {
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modules_to_generate.push_back(std::string("libkernel"));
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modules_to_generate.push_back(std::string("libSceSystemService"));
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modules_to_generate.push_back(std::string("libSceUserService"));
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modules_to_generate.push_back(std::string("libSceCommonDialog"));
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modules_to_generate.push_back(std::string("libSceMsgDialog"));
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modules_to_generate.push_back(std::string("libSceAudioOut"));
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GetSymbolsFromLibDoc(modules_to_generate);
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return 0;
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