Merge branch 'main' into batch-sync

This commit is contained in:
Lander Gallastegi 2025-07-07 14:24:20 +02:00 committed by GitHub
commit 35bbe874a9
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GPG key ID: B5690EEEBB952194
23 changed files with 338 additions and 250 deletions

View file

@ -203,7 +203,7 @@ execute_process(
# Set Version
set(EMULATOR_VERSION_MAJOR "0")
set(EMULATOR_VERSION_MINOR "9")
set(EMULATOR_VERSION_MINOR "10")
set(EMULATOR_VERSION_PATCH "1")
set_source_files_properties(src/shadps4.rc PROPERTIES COMPILE_DEFINITIONS "EMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR};EMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR};EMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH}")

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@ -37,6 +37,9 @@
<category translate="no">Game</category>
</categories>
<releases>
<release version="0.10.0" date="2025-07-06">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.10.0</url>
</release>
<release version="0.9.0" date="2025-05-22">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.9.0</url>
</release>

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@ -31,31 +31,50 @@ std::filesystem::path find_fs_path_or(const basic_value<TC>& v, const K& ky,
namespace Config {
// General
static bool isNeo = false;
static bool isDevKit = false;
static bool isPSNSignedIn = false;
static bool isTrophyPopupDisabled = false;
static double trophyNotificationDuration = 6.0;
static bool enableDiscordRPC = false;
static u32 screenWidth = 1280;
static u32 screenHeight = 720;
static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
static std::string logFilter;
static std::string logFilter = "";
static std::string logType = "sync";
static std::string userName = "shadPS4";
static std::string chooseHomeTab;
static std::string chooseHomeTab = "General";
static bool isShowSplash = false;
static std::string isSideTrophy = "right";
static bool compatibilityData = false;
static bool checkCompatibilityOnStartup = false;
// Input
static int cursorState = HideCursorState::Idle;
static int cursorHideTimeout = 5; // 5 seconds (default)
static bool useSpecialPad = false;
static int specialPadClass = 1;
static bool isMotionControlsEnabled = true;
static bool isDebugDump = false;
static bool isShaderDebug = false;
static bool isShowSplash = false;
static std::string isSideTrophy = "right";
static bool useUnifiedInputConfig = true;
// These two entries aren't stored in the config
static bool overrideControllerColor = false;
static int controllerCustomColorRGB[3] = {0, 0, 255};
// GPU
static u32 screenWidth = 1280;
static u32 screenHeight = 720;
static bool isNullGpu = false;
static bool shouldCopyGPUBuffers = false;
static bool readbacksEnabled = false;
static bool directMemoryAccessEnabled = false;
static bool shouldDumpShaders = false;
static bool shouldPatchShaders = true;
static bool shouldPatchShaders = false;
static u32 vblankDivider = 1;
static bool isFullscreen = false;
static std::string fullscreenMode = "Windowed";
static bool isHDRAllowed = false;
// Vulkan
static s32 gpuId = -1;
static bool vkValidation = false;
static bool vkValidationSync = false;
static bool vkValidationGpu = false;
@ -63,32 +82,29 @@ static bool vkCrashDiagnostic = false;
static bool vkHostMarkers = false;
static bool vkGuestMarkers = false;
static bool rdocEnable = false;
static bool isFpsColor = true;
static bool isSeparateLogFilesEnabled = false;
static int cursorState = HideCursorState::Idle;
static int cursorHideTimeout = 5; // 5 seconds (default)
static double trophyNotificationDuration = 6.0;
static bool useUnifiedInputConfig = true;
static bool overrideControllerColor = false;
static int controllerCustomColorRGB[3] = {0, 0, 255};
static bool compatibilityData = false;
static bool checkCompatibilityOnStartup = false;
static std::string trophyKey;
static bool isPSNSignedIn = false;
// Gui
// Debug
static bool isDebugDump = false;
static bool isShaderDebug = false;
static bool isSeparateLogFilesEnabled = false;
static bool isFpsColor = true;
// GUI
static bool load_game_size = true;
static std::vector<GameInstallDir> settings_install_dirs = {};
std::vector<bool> install_dirs_enabled = {};
std::filesystem::path settings_addon_install_dir = {};
std::filesystem::path save_data_path = {};
static bool isFullscreen = false;
static std::string fullscreenMode = "Windowed";
static bool isHDRAllowed = false;
// Language
// Settings
u32 m_language = 1; // english
// Keys
static std::string trophyKey = "";
// Expected number of items in the config file
static constexpr u64 total_entries = 51;
bool allowHDR() {
return isHDRAllowed;
}
@ -565,36 +581,46 @@ void load(const std::filesystem::path& path) {
fmt::print("Got exception trying to load config file. Exception: {}\n", ex.what());
return;
}
u64 entry_count = 0;
if (data.contains("General")) {
const toml::value& general = data.at("General");
isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
isDevKit = toml::find_or<bool>(general, "isDevKit", false);
isPSNSignedIn = toml::find_or<bool>(general, "isPSNSignedIn", false);
isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false);
trophyNotificationDuration =
toml::find_or<double>(general, "trophyNotificationDuration", 5.0);
enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", true);
logFilter = toml::find_or<std::string>(general, "logFilter", "");
logType = toml::find_or<std::string>(general, "logType", "sync");
userName = toml::find_or<std::string>(general, "userName", "shadPS4");
isShowSplash = toml::find_or<bool>(general, "showSplash", true);
isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
checkCompatibilityOnStartup =
toml::find_or<bool>(general, "checkCompatibilityOnStartup", false);
chooseHomeTab = toml::find_or<std::string>(general, "chooseHomeTab", "Release");
isNeo = toml::find_or<bool>(general, "isPS4Pro", isNeo);
isDevKit = toml::find_or<bool>(general, "isDevKit", isDevKit);
isPSNSignedIn = toml::find_or<bool>(general, "isPSNSignedIn", isPSNSignedIn);
isTrophyPopupDisabled =
toml::find_or<bool>(general, "isTrophyPopupDisabled", isTrophyPopupDisabled);
trophyNotificationDuration = toml::find_or<double>(general, "trophyNotificationDuration",
trophyNotificationDuration);
enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", enableDiscordRPC);
logFilter = toml::find_or<std::string>(general, "logFilter", logFilter);
logType = toml::find_or<std::string>(general, "logType", logType);
userName = toml::find_or<std::string>(general, "userName", userName);
isShowSplash = toml::find_or<bool>(general, "showSplash", isShowSplash);
isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", isSideTrophy);
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", compatibilityData);
checkCompatibilityOnStartup = toml::find_or<bool>(general, "checkCompatibilityOnStartup",
checkCompatibilityOnStartup);
chooseHomeTab = toml::find_or<std::string>(general, "chooseHomeTab", chooseHomeTab);
entry_count += general.size();
}
if (data.contains("Input")) {
const toml::value& input = data.at("Input");
cursorState = toml::find_or<int>(input, "cursorState", HideCursorState::Idle);
cursorHideTimeout = toml::find_or<int>(input, "cursorHideTimeout", 5);
useSpecialPad = toml::find_or<bool>(input, "useSpecialPad", false);
specialPadClass = toml::find_or<int>(input, "specialPadClass", 1);
isMotionControlsEnabled = toml::find_or<bool>(input, "isMotionControlsEnabled", true);
useUnifiedInputConfig = toml::find_or<bool>(input, "useUnifiedInputConfig", true);
cursorState = toml::find_or<int>(input, "cursorState", cursorState);
cursorHideTimeout = toml::find_or<int>(input, "cursorHideTimeout", cursorHideTimeout);
useSpecialPad = toml::find_or<bool>(input, "useSpecialPad", useSpecialPad);
specialPadClass = toml::find_or<int>(input, "specialPadClass", specialPadClass);
isMotionControlsEnabled =
toml::find_or<bool>(input, "isMotionControlsEnabled", isMotionControlsEnabled);
useUnifiedInputConfig =
toml::find_or<bool>(input, "useUnifiedInputConfig", useUnifiedInputConfig);
entry_count += input.size();
}
if (data.contains("GPU")) {
@ -602,44 +628,52 @@ void load(const std::filesystem::path& path) {
screenWidth = toml::find_or<int>(gpu, "screenWidth", screenWidth);
screenHeight = toml::find_or<int>(gpu, "screenHeight", screenHeight);
isNullGpu = toml::find_or<bool>(gpu, "nullGpu", false);
shouldCopyGPUBuffers = toml::find_or<bool>(gpu, "copyGPUBuffers", false);
readbacksEnabled = toml::find_or<bool>(gpu, "readbacks", false);
directMemoryAccessEnabled = toml::find_or<bool>(gpu, "directMemoryAccess", false);
shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", false);
shouldPatchShaders = toml::find_or<bool>(gpu, "patchShaders", true);
vblankDivider = toml::find_or<int>(gpu, "vblankDivider", 1);
isFullscreen = toml::find_or<bool>(gpu, "Fullscreen", false);
fullscreenMode = toml::find_or<std::string>(gpu, "FullscreenMode", "Windowed");
isHDRAllowed = toml::find_or<bool>(gpu, "allowHDR", false);
isNullGpu = toml::find_or<bool>(gpu, "nullGpu", isNullGpu);
shouldCopyGPUBuffers = toml::find_or<bool>(gpu, "copyGPUBuffers", shouldCopyGPUBuffers);
readbacksEnabled = toml::find_or<bool>(gpu, "readbacks", readbacksEnabled);
directMemoryAccessEnabled =
toml::find_or<bool>(gpu, "directMemoryAccess", directMemoryAccessEnabled);
shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", shouldDumpShaders);
shouldPatchShaders = toml::find_or<bool>(gpu, "patchShaders", shouldPatchShaders);
vblankDivider = toml::find_or<int>(gpu, "vblankDivider", vblankDivider);
isFullscreen = toml::find_or<bool>(gpu, "Fullscreen", isFullscreen);
fullscreenMode = toml::find_or<std::string>(gpu, "FullscreenMode", fullscreenMode);
isHDRAllowed = toml::find_or<bool>(gpu, "allowHDR", isHDRAllowed);
entry_count += gpu.size();
}
if (data.contains("Vulkan")) {
const toml::value& vk = data.at("Vulkan");
gpuId = toml::find_or<int>(vk, "gpuId", -1);
vkValidation = toml::find_or<bool>(vk, "validation", false);
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", false);
vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", true);
vkCrashDiagnostic = toml::find_or<bool>(vk, "crashDiagnostic", false);
vkHostMarkers = toml::find_or<bool>(vk, "hostMarkers", false);
vkGuestMarkers = toml::find_or<bool>(vk, "guestMarkers", false);
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", false);
gpuId = toml::find_or<int>(vk, "gpuId", gpuId);
vkValidation = toml::find_or<bool>(vk, "validation", vkValidation);
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", vkValidationSync);
vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", vkValidationGpu);
vkCrashDiagnostic = toml::find_or<bool>(vk, "crashDiagnostic", vkCrashDiagnostic);
vkHostMarkers = toml::find_or<bool>(vk, "hostMarkers", vkHostMarkers);
vkGuestMarkers = toml::find_or<bool>(vk, "guestMarkers", vkGuestMarkers);
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", rdocEnable);
entry_count += vk.size();
}
if (data.contains("Debug")) {
const toml::value& debug = data.at("Debug");
isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
isSeparateLogFilesEnabled = toml::find_or<bool>(debug, "isSeparateLogFilesEnabled", false);
isShaderDebug = toml::find_or<bool>(debug, "CollectShader", false);
isFpsColor = toml::find_or<bool>(debug, "FPSColor", true);
isDebugDump = toml::find_or<bool>(debug, "DebugDump", isDebugDump);
isSeparateLogFilesEnabled =
toml::find_or<bool>(debug, "isSeparateLogFilesEnabled", isSeparateLogFilesEnabled);
isShaderDebug = toml::find_or<bool>(debug, "CollectShader", isShaderDebug);
isFpsColor = toml::find_or<bool>(debug, "FPSColor", isFpsColor);
entry_count += debug.size();
}
if (data.contains("GUI")) {
const toml::value& gui = data.at("GUI");
load_game_size = toml::find_or<bool>(gui, "loadGameSizeEnabled", true);
load_game_size = toml::find_or<bool>(gui, "loadGameSizeEnabled", load_game_size);
const auto install_dir_array =
toml::find_or<std::vector<std::u8string>>(gui, "installDirs", {});
@ -661,20 +695,32 @@ void load(const std::filesystem::path& path) {
{std::filesystem::path{install_dir_array[i]}, install_dirs_enabled[i]});
}
save_data_path = toml::find_fs_path_or(gui, "saveDataPath", {});
save_data_path = toml::find_fs_path_or(gui, "saveDataPath", save_data_path);
settings_addon_install_dir = toml::find_fs_path_or(gui, "addonInstallDir", {});
settings_addon_install_dir =
toml::find_fs_path_or(gui, "addonInstallDir", settings_addon_install_dir);
entry_count += gui.size();
}
if (data.contains("Settings")) {
const toml::value& settings = data.at("Settings");
m_language = toml::find_or<int>(settings, "consoleLanguage", m_language);
m_language = toml::find_or<int>(settings, "consoleLanguage", 1);
entry_count += settings.size();
}
if (data.contains("Keys")) {
const toml::value& keys = data.at("Keys");
trophyKey = toml::find_or<std::string>(keys, "TrophyKey", "");
trophyKey = toml::find_or<std::string>(keys, "TrophyKey", trophyKey);
entry_count += keys.size();
}
// Run save after loading to generate any missing fields with default values.
if (entry_count != total_entries) {
fmt::print("Outdated config detected, updating config file.\n");
save(path);
}
}
@ -822,32 +868,50 @@ void save(const std::filesystem::path& path) {
}
void setDefaultValues() {
isHDRAllowed = false;
// General
isNeo = false;
isDevKit = false;
isPSNSignedIn = false;
isFullscreen = false;
isTrophyPopupDisabled = false;
enableDiscordRPC = true;
screenWidth = 1280;
screenHeight = 720;
trophyNotificationDuration = 6.0;
enableDiscordRPC = false;
logFilter = "";
logType = "sync";
userName = "shadPS4";
chooseHomeTab = "General";
cursorState = HideCursorState::Idle;
cursorHideTimeout = 5;
trophyNotificationDuration = 6.0;
useSpecialPad = false;
specialPadClass = 1;
isDebugDump = false;
isShaderDebug = false;
isShowSplash = false;
isSideTrophy = "right";
compatibilityData = false;
checkCompatibilityOnStartup = false;
// Input
cursorState = HideCursorState::Idle;
cursorHideTimeout = 5;
useSpecialPad = false;
specialPadClass = 1;
isMotionControlsEnabled = true;
useUnifiedInputConfig = true;
overrideControllerColor = false;
controllerCustomColorRGB[0] = 0;
controllerCustomColorRGB[1] = 0;
controllerCustomColorRGB[2] = 255;
// GPU
screenWidth = 1280;
screenHeight = 720;
isNullGpu = false;
shouldCopyGPUBuffers = false;
readbacksEnabled = false;
directMemoryAccessEnabled = false;
shouldDumpShaders = false;
shouldPatchShaders = false;
vblankDivider = 1;
isFullscreen = false;
fullscreenMode = "Windowed";
isHDRAllowed = false;
// Vulkan
gpuId = -1;
vkValidation = false;
vkValidationSync = false;
vkValidationGpu = false;
@ -855,10 +919,18 @@ void setDefaultValues() {
vkHostMarkers = false;
vkGuestMarkers = false;
rdocEnable = false;
// Debug
isDebugDump = false;
isShaderDebug = false;
isSeparateLogFilesEnabled = false;
isFpsColor = true;
// GUI
load_game_size = true;
// Settings
m_language = 1;
gpuId = -1;
compatibilityData = false;
checkCompatibilityOnStartup = false;
}
constexpr std::string_view GetDefaultKeyboardConfig() {

View file

@ -358,9 +358,17 @@ enum PosixPageProtection {
[[nodiscard]] constexpr PosixPageProtection ToPosixProt(Core::MemoryProt prot) {
if (True(prot & Core::MemoryProt::CpuReadWrite) ||
True(prot & Core::MemoryProt::GpuReadWrite)) {
return PAGE_READWRITE;
if (True(prot & Core::MemoryProt::CpuExec)) {
return PAGE_EXECUTE_READWRITE;
} else {
return PAGE_READWRITE;
}
} else if (True(prot & Core::MemoryProt::CpuRead) || True(prot & Core::MemoryProt::GpuRead)) {
return PAGE_READONLY;
if (True(prot & Core::MemoryProt::CpuExec)) {
return PAGE_EXECUTE_READ;
} else {
return PAGE_READONLY;
}
} else {
return PAGE_NOACCESS;
}

View file

@ -573,11 +573,12 @@ void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, s32 prot, s32 flags, s32 fd,
auto* memory = Core::Memory::Instance();
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
const auto mem_flags = static_cast<Core::MemoryMapFlags>(flags);
const auto is_exec = True(mem_prot & Core::MemoryProt::CpuExec);
s32 result = ORBIS_OK;
if (fd == -1) {
result = memory->MapMemory(&addr_out, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
Core::VMAType::Flexible);
Core::VMAType::Flexible, "anon", is_exec);
} else {
result = memory->MapFile(&addr_out, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
fd, phys_addr);
@ -711,6 +712,7 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
sceKernelConfiguredFlexibleMemorySize);
LIB_FUNCTION("vSMAm3cxYTY", "libkernel", 1, "libkernel", 1, 1, sceKernelMprotect);
LIB_FUNCTION("YQOfxL4QfeU", "libkernel", 1, "libkernel", 1, 1, posix_mprotect);
LIB_FUNCTION("YQOfxL4QfeU", "libScePosix", 1, "libkernel", 1, 1, posix_mprotect);
LIB_FUNCTION("9bfdLIyuwCY", "libkernel", 1, "libkernel", 1, 1, sceKernelMtypeprotect);

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@ -342,7 +342,7 @@ s32 MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, u64 size, Memo
}
}
// Limit the minumum address to SystemManagedVirtualBase to prevent hardware-specific issues.
// Limit the minimum address to SystemManagedVirtualBase to prevent hardware-specific issues.
VAddr mapped_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
// Fixed mapping means the virtual address must exactly match the provided one.
@ -631,6 +631,9 @@ s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, u64 size
if (True(prot & MemoryProt::CpuReadWrite)) {
perms |= Core::MemoryPermission::ReadWrite;
}
if (True(prot & MemoryProt::CpuExec)) {
perms |= Core::MemoryPermission::Execute;
}
if (True(prot & MemoryProt::GpuRead)) {
perms |= Core::MemoryPermission::Read;
}
@ -650,9 +653,9 @@ s32 MemoryManager::Protect(VAddr addr, u64 size, MemoryProt prot) {
std::scoped_lock lk{mutex};
// Validate protection flags
constexpr static MemoryProt valid_flags = MemoryProt::NoAccess | MemoryProt::CpuRead |
MemoryProt::CpuReadWrite | MemoryProt::GpuRead |
MemoryProt::GpuWrite | MemoryProt::GpuReadWrite;
constexpr static MemoryProt valid_flags =
MemoryProt::NoAccess | MemoryProt::CpuRead | MemoryProt::CpuReadWrite |
MemoryProt::CpuExec | MemoryProt::GpuRead | MemoryProt::GpuWrite | MemoryProt::GpuReadWrite;
MemoryProt invalid_flags = prot & ~valid_flags;
if (invalid_flags != MemoryProt::NoAccess) {

View file

@ -31,6 +31,7 @@ enum class MemoryProt : u32 {
NoAccess = 0,
CpuRead = 1,
CpuReadWrite = 2,
CpuExec = 4,
GpuRead = 16,
GpuWrite = 32,
GpuReadWrite = 48,

View file

@ -527,71 +527,71 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation>sense assignar</translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation>Opcions</translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Touchpad esquerra</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Touchpad centre</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Touchpad dreta</translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation>Triangle</translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation>Quadrat</translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Cercle</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Creu</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
<translation>No es pot assignar una entrada més d'una vegada. S'han assignat de manera duplicada pels següents botons:
%1</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation>Clica un botó</translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Mou la palanca</translation>
</message>
</context>
<context>

View file

@ -527,71 +527,69 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation>sin vincular</translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation>Opciones</translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Izquierda del Touchpad</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Centro del Touchpad</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Derecha del Touchpad</translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation>Triángulo</translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation>Cuadrado</translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Círculo</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Equis</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</translation>
<translation>No se puede asignar un control único más de una vez. Controles duplicados asignados a los siguientes botones</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation>Presiona un botón</translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Mueve el stick analógico</translation>
</message>
</context>
<context>
@ -778,7 +776,7 @@
</message>
<message>
<source>Favorite</source>
<translation type="unfinished">Favorite</translation>
<translation>Favorito</translation>
</message>
</context>
<context>
@ -984,11 +982,11 @@
</message>
<message>
<source>Remove from Favorites</source>
<translation type="unfinished">Remove from Favorites</translation>
<translation>Eliminar de Favoritos</translation>
</message>
<message>
<source>Add to Favorites</source>
<translation type="unfinished">Add to Favorites</translation>
<translation>Añadir a favoritos</translation>
</message>
</context>
<context>
@ -1220,21 +1218,19 @@
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</translation>
<translation>No se puede asignar un control único más de una vez. Controles duplicados asignados a los siguientes botones:</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Izquierda del Touchpad</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Centro del Touchpad</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Derecha del Touchpad</translation>
</message>
</context>
<context>

View file

@ -527,71 +527,71 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation>non mappato</translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation>Opzioni</translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Touchpad Sinistra</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Touchpad Centrale</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Touchpad Destra</translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation>Triangolo</translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation>Quadrato</translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Cerchio</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Croce</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
<translation>Non è possibile associare più di una volta qualsiasi input univoco. Sono presenti input duplicati mappati ai seguenti pulsanti:
%1</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation>Premi un pulsante</translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Muovi levetta analogica</translation>
</message>
</context>
<context>
@ -778,7 +778,7 @@
</message>
<message>
<source>Favorite</source>
<translation type="unfinished">Favorite</translation>
<translation>Preferiti</translation>
</message>
</context>
<context>
@ -984,11 +984,11 @@
</message>
<message>
<source>Remove from Favorites</source>
<translation type="unfinished">Remove from Favorites</translation>
<translation>Rimuovi dai Preferiti</translation>
</message>
<message>
<source>Add to Favorites</source>
<translation type="unfinished">Add to Favorites</translation>
<translation>Aggiungi ai preferiti</translation>
</message>
</context>
<context>
@ -1226,15 +1226,15 @@
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Touchpad Sinistra</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Touchpad Centrale</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Touchpad Destra</translation>
</message>
</context>
<context>

View file

@ -495,7 +495,7 @@
</message>
<message>
<source>Override Lightbar Color</source>
<translation>Overstyr farge lyslinja</translation>
<translation>Overstyr farge lyslisten</translation>
</message>
<message>
<source>Override Color</source>
@ -527,71 +527,71 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation>Ikke tildelt</translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation>Options</translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Venstre berøringsplate</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Midt berøringsplate</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Høyre berøringsplate</translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation>Triangel</translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation>Firkant</translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Sirkel</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Kryss</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
<translation>Kan ikke tildele samme inndata mer enn én gang. Dupliserte inndata tildeles følgende taster:
%1</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation>Trykk en knapp</translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Flytt analog stikke</translation>
</message>
</context>
<context>
@ -1226,15 +1226,15 @@
</message>
<message>
<source>Touchpad Left</source>
<translation>Berøringsplate venstre</translation>
<translation>Venstre berøringsplate</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation>Berøringsplate midten</translation>
<translation>Midt berøringsplate</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation>Berøringsplate høyre</translation>
<translation>Høyre berøringsplate</translation>
</message>
</context>
<context>

View file

@ -555,7 +555,7 @@
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Centro do Touchpad</translation>
</message>
<message>
<source>Touchpad Right</source>
@ -571,11 +571,11 @@
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Círculo</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Cruz</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
@ -591,7 +591,7 @@
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Mover analógico</translation>
</message>
</context>
<context>

View file

@ -591,7 +591,7 @@
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Двиньте аналоговый стик</translation>
</message>
</context>
<context>

View file

@ -527,71 +527,71 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation>pacaktuar</translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation>Options</translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Paneli me Prekje Majtas</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Paneli me Prekje Qendër</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Paneli me Prekje Djathtas</translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation>Trekëndësh</translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation>Katror</translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Rreth</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Kryq</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
<translation>Nuk mund caktohet e njëjta hyrje unike shumë se një herë. Hyrjet e dyfishta janë caktuar butonët e mëposhtëm:
%1</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation>Shtyp një buton</translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Lëviz levën</translation>
</message>
</context>
<context>

View file

@ -527,71 +527,71 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation>omappad</translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation>Options</translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation>Pekplatta vänster</translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation>Pekplatta i mitten</translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation>Pekplatta höger</translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation>Triangel</translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation>Fyrkant</translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation>Cirkel</translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation>Kors</translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
<translation>Det går inte att binda samma unika inmatning mer än en gång. Dubbletta inmatningar är mappade till följande knappar:
%1</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation>Tryck en knapp</translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation>Rör analog spak</translation>
</message>
</context>
<context>

View file

@ -527,71 +527,71 @@
</message>
<message>
<source>unmapped</source>
<translation type="unfinished">unmapped</translation>
<translation></translation>
</message>
<message>
<source>L1</source>
<translation type="unfinished">L1</translation>
<translation>L1</translation>
</message>
<message>
<source>R1</source>
<translation type="unfinished">R1</translation>
<translation>R1</translation>
</message>
<message>
<source>L2</source>
<translation type="unfinished">L2</translation>
<translation>L2</translation>
</message>
<message>
<source>Options</source>
<translation type="unfinished">Options</translation>
<translation></translation>
</message>
<message>
<source>R2</source>
<translation type="unfinished">R2</translation>
<translation>R2</translation>
</message>
<message>
<source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation>
<translation></translation>
</message>
<message>
<source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation>
<translation></translation>
</message>
<message>
<source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation>
<translation></translation>
</message>
<message>
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
<translation></translation>
</message>
<message>
<source>Square</source>
<translation type="unfinished">Square</translation>
<translation></translation>
</message>
<message>
<source>Circle</source>
<translation type="unfinished">Circle</translation>
<translation></translation>
</message>
<message>
<source>Cross</source>
<translation type="unfinished">Cross</translation>
<translation></translation>
</message>
<message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
%1</source>
<translation type="unfinished">Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
<translation>
%1</translation>
</message>
<message>
<source>Press a button</source>
<translation type="unfinished">Press a button</translation>
<translation></translation>
</message>
<message>
<source>Move analog stick</source>
<translation type="unfinished">Move analog stick</translation>
<translation></translation>
</message>
</context>
<context>

View file

@ -353,7 +353,7 @@ Id EmitFPIsInf32(EmitContext& ctx, Id value);
Id EmitFPIsInf64(EmitContext& ctx, Id value);
Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitIAdd64(EmitContext& ctx, Id a, Id b);
Id EmitIAddCary32(EmitContext& ctx, Id a, Id b);
Id EmitIAddCarry32(EmitContext& ctx, Id a, Id b);
Id EmitISub32(EmitContext& ctx, Id a, Id b);
Id EmitISub64(EmitContext& ctx, Id a, Id b);
Id EmitSMulHi(EmitContext& ctx, Id a, Id b);

View file

@ -60,7 +60,7 @@ Id EmitIAdd64(EmitContext& ctx, Id a, Id b) {
return ctx.OpIAdd(ctx.U64, a, b);
}
Id EmitIAddCary32(EmitContext& ctx, Id a, Id b) {
Id EmitIAddCarry32(EmitContext& ctx, Id a, Id b) {
return ctx.OpIAddCarry(ctx.full_result_u32x2, a, b);
}

View file

@ -623,12 +623,15 @@ void Translator::V_ADDC_U32(const GcnInst& inst) {
const IR::U32 src0{GetSrc(inst.src[0])};
const IR::U32 src1{GetSrc(inst.src[1])};
const IR::U32 carry{GetCarryIn(inst)};
const IR::U32 result{ir.IAdd(ir.IAdd(src0, src1), carry)};
SetDst(inst.dst[0], result);
const IR::Value tmp1{ir.IAddCarry(src0, src1)};
const IR::U32 result1{ir.CompositeExtract(tmp1, 0)};
const IR::U32 carry_out1{ir.CompositeExtract(tmp1, 1)};
const IR::Value tmp2{ir.IAddCarry(result1, carry)};
const IR::U32 result2{ir.CompositeExtract(tmp2, 0)};
const IR::U32 carry_out2{ir.CompositeExtract(tmp2, 1)};
SetDst(inst.dst[0], result2);
const IR::U1 less_src0{ir.ILessThan(result, src0, false)};
const IR::U1 less_src1{ir.ILessThan(result, src1, false)};
const IR::U1 did_overflow{ir.LogicalOr(less_src0, less_src1)};
const IR::U1 did_overflow{ir.INotEqual(ir.BitwiseOr(carry_out1, carry_out2), ir.Imm32(0))};
SetCarryOut(inst, did_overflow);
}

View file

@ -1424,13 +1424,13 @@ U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) {
}
}
Value IREmitter::IAddCary(const U32& a, const U32& b) {
Value IREmitter::IAddCarry(const U32& a, const U32& b) {
if (a.Type() != b.Type()) {
UNREACHABLE_MSG("Mismatching types {} and {}", a.Type(), b.Type());
}
switch (a.Type()) {
case Type::U32:
return Inst<U32>(Opcode::IAddCary32, a, b);
return Inst(Opcode::IAddCarry32, a, b);
default:
ThrowInvalidType(a.Type());
}

View file

@ -254,7 +254,7 @@ public:
[[nodiscard]] F32F64 FPMedTri(const F32F64& a, const F32F64& b, const F32F64& c);
[[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
[[nodiscard]] Value IAddCary(const U32& a, const U32& b);
[[nodiscard]] Value IAddCarry(const U32& a, const U32& b);
[[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b);
[[nodiscard]] U32 IMulHi(const U32& a, const U32& b, bool is_signed = false);
[[nodiscard]] U32U64 IMul(const U32U64& a, const U32U64& b);

View file

@ -328,7 +328,7 @@ OPCODE(FPCmpClass32, U1, F32,
// Integer operations
OPCODE(IAdd32, U32, U32, U32, )
OPCODE(IAdd64, U64, U64, U64, )
OPCODE(IAddCary32, U32x2, U32, U32, )
OPCODE(IAddCarry32, U32x2, U32, U32, )
OPCODE(ISub32, U32, U32, U32, )
OPCODE(ISub64, U64, U64, U64, )
OPCODE(IMul32, U32, U32, U32, )

View file

@ -169,7 +169,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested_info, Bindi
if (recreate) {
auto new_info = requested_info;
new_info.resources = std::min(requested_info.resources, cache_image.info.resources);
new_info.resources = std::max(requested_info.resources, cache_image.info.resources);
const auto new_image_id = slot_images.insert(instance, scheduler, new_info);
RegisterImage(new_image_id);