shader_recompiler: added NOP and RSQ instructions

This commit is contained in:
psucien 2024-05-30 09:43:49 +02:00
parent d05cbd88bb
commit 3741f013a3
8 changed files with 21 additions and 0 deletions

View file

@ -321,9 +321,13 @@ void Translate(IR::Block* block, std::span<const GcnInst> inst_list, Info& info)
case Opcode::V_MAX_F32:
translator.V_MAX_F32(inst);
break;
case Opcode::V_RSQ_F32:
translator.V_RSQ_F32(inst);
break;
case Opcode::S_ANDN2_B64:
translator.S_ANDN2_B64(inst);
break;
case Opcode::S_NOP:
case Opcode::S_CBRANCH_EXECZ:
case Opcode::S_CBRANCH_SCC0:
case Opcode::S_MOV_B64: