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shader_recompiler: added NOP
and RSQ
instructions
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8 changed files with 21 additions and 0 deletions
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@ -67,6 +67,7 @@ public:
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void V_FMA_F32(const GcnInst& inst);
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void V_CMP_F32(ConditionOp op, const GcnInst& inst);
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void V_MAX_F32(const GcnInst& inst);
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void V_RSQ_F32(const GcnInst& inst);
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// Vector Memory
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void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst);
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