shader_recompiler: added NOP and RSQ instructions

This commit is contained in:
psucien 2024-05-30 09:43:49 +02:00
parent d05cbd88bb
commit 3741f013a3
8 changed files with 21 additions and 0 deletions

View file

@ -67,6 +67,7 @@ public:
void V_FMA_F32(const GcnInst& inst);
void V_CMP_F32(ConditionOp op, const GcnInst& inst);
void V_MAX_F32(const GcnInst& inst);
void V_RSQ_F32(const GcnInst& inst);
// Vector Memory
void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst);