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video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache * video_core: Use multi level page table for caches * renderer_vulkan: Remove unused stream buffer * fix build * oops forgot optimize off
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55 changed files with 2697 additions and 1039 deletions
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@ -9,7 +9,7 @@
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namespace Shader::IR {
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Block::Block(ObjectPool<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
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Block::Block(Common::ObjectPool<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
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Block::~Block() = default;
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