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video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache * video_core: Use multi level page table for caches * renderer_vulkan: Remove unused stream buffer * fix build * oops forgot optimize off
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55 changed files with 2697 additions and 1039 deletions
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@ -496,7 +496,7 @@ struct Liverpool {
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template <typename T = VAddr>
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T Address() const {
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return reinterpret_cast<T>((base_addr_lo & ~1U) | u64(base_addr_hi) << 32);
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return std::bit_cast<T>((base_addr_lo & ~1U) | u64(base_addr_hi) << 32);
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}
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};
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