mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-18 00:23:14 +00:00
sdl: Fix use of functions that now return SDL_bool (#1160)
This commit is contained in:
parent
d9f287eaa2
commit
398019867b
3 changed files with 5 additions and 5 deletions
|
@ -101,14 +101,14 @@ s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
|||
return 0;
|
||||
}
|
||||
// TODO mixing channels
|
||||
int result = SDL_PutAudioStreamData(port.stream, ptr,
|
||||
port.samples_num * port.sample_size * port.channels_num);
|
||||
SDL_bool result = SDL_PutAudioStreamData(
|
||||
port.stream, ptr, port.samples_num * port.sample_size * port.channels_num);
|
||||
// TODO find a correct value 8192 is estimated
|
||||
while (SDL_GetAudioStreamAvailable(port.stream) > 65536) {
|
||||
SDL_Delay(0);
|
||||
}
|
||||
|
||||
return result;
|
||||
return result ? ORBIS_OK : -1;
|
||||
}
|
||||
|
||||
bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue