mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-19 09:54:54 +00:00
DebugPrintf in shaders (#1252)
* Add shader debug print opcode that uses NonSemantic DebugPrintf extension * small correction for flags in Inst * Fix IR Debug Print. Add StringLiteral op * add missing microinstruction changes for debugprint * cleanup. delete vaarg stuff. Smuggle format string in Info and flags * more cleanup * more * (dont merge??) update sirit submodule * fix num args 4 -> 5 * add notes about DebugPrint IR op * use NumArgsOf again * copyright * update sirit submodule * fix clangformat * add new Value variant for string literal. Use arg0 for fmt string * remove string pool changes * Update src/shader_recompiler/ir/value.cpp Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com> --------- Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
This commit is contained in:
parent
310814ac71
commit
3c0255b953
16 changed files with 99 additions and 6 deletions
|
@ -70,6 +70,8 @@ ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
|
|||
return arg.ScalarReg();
|
||||
} else if constexpr (std::is_same_v<ArgType, IR::VectorReg>) {
|
||||
return arg.VectorReg();
|
||||
} else if constexpr (std::is_same_v<ArgType, const char*>) {
|
||||
return arg.StringLiteral();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue