Merge branch 'main' into fontlib

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georgemoralis 2025-05-29 12:44:35 +03:00 committed by GitHub
commit 3c55f20d87
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71 changed files with 2182 additions and 373 deletions

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@ -3,6 +3,8 @@
#pragma once
#include "common/types.h"
// companion_httpd error codes
constexpr int ORBIS_COMPANION_HTTPD_ERROR_UNKNOWN = 0x80E40001;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_FATAL = 0x80E40002;
@ -18,3 +20,8 @@ constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_STARTED = 0x80E4000B;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_REGISTERED = 0x80E4000;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_CONNECTED = 0x80E4000D;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_USER_NOT_FOUND = 0x80E4000E;
// companion_util error codes
constexpr u32 ORBIS_COMPANION_UTIL_INVALID_ARGUMENT = 0x80AD0004;
constexpr u32 ORBIS_COMPANION_UTIL_INVALID_POINTER = 0x80AD0006;
constexpr u32 ORBIS_COMPANION_UTIL_NO_EVENT = 0x80AD0008;

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@ -0,0 +1,72 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "companion_error.h"
#include "core/libraries/companion/companion_util.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::CompanionUtil {
u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
s32 param_3) {
if (outEvent == 0) {
return ORBIS_COMPANION_UTIL_INVALID_ARGUMENT;
}
if (ctx == nullptr) {
return ORBIS_COMPANION_UTIL_INVALID_POINTER;
}
uint8_t* base = ctx->blob;
int flag = *reinterpret_cast<int*>(base + 0x178);
if (flag == 0) {
return ORBIS_COMPANION_UTIL_NO_EVENT;
}
return ORBIS_COMPANION_UTIL_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent) {
sceCompanionUtilContext* ctx = nullptr;
u32 ret = getEvent(ctx, outEvent, 1);
LOG_DEBUG(Lib_CompanionUtil, "(STUBBED) called ret: {}", ret);
return ret;
}
s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilInitialize() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilTerminate() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("cE5Msy11WhU", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilGetEvent);
LIB_FUNCTION("MaVrz79mT5o", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilGetRemoteOskEvent);
LIB_FUNCTION("xb1xlIhf0QY", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilInitialize);
LIB_FUNCTION("IPN-FRSrafk", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilOptParamInitialize);
LIB_FUNCTION("H1fYQd5lFAI", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilTerminate);
};
} // namespace Libraries::CompanionUtil

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@ -0,0 +1,33 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::CompanionUtil {
constexpr u32 ORBIS_COMPANION_UTIL_OK = 0;
struct sceCompanionUtilEvent {
std::uint8_t blob[0x104]{}; /// 0x104 bytes of data, dont know what it is exactly
};
struct sceCompanionUtilContext {
std::uint8_t blob[0x27B]{}; /// 0x27B bytes of data, dont know what it is exactly
};
u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
s32 param_3);
s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent);
s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent();
s32 PS4_SYSV_ABI sceCompanionUtilInitialize();
s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize();
s32 PS4_SYSV_ABI sceCompanionUtilTerminate();
void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::CompanionUtil

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@ -98,6 +98,11 @@ bool EqueueInternal::RemoveEvent(u64 id, s16 filter) {
}
int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
if (HasSmallTimer()) {
// If a small timer is set, just wait for it to expire.
return WaitForSmallTimer(ev, num, micros);
}
int count = 0;
const auto predicate = [&] {
@ -187,7 +192,8 @@ int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
ASSERT(num == 1);
auto curr_clock = std::chrono::steady_clock::now();
const auto wait_end_us = curr_clock + std::chrono::microseconds{micros};
const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
: curr_clock + std::chrono::microseconds{micros};
do {
curr_clock = std::chrono::steady_clock::now();
@ -266,24 +272,15 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (eq->HasSmallTimer()) {
ASSERT(timo && *timo);
*out = eq->WaitForSmallTimer(ev, num, *timo);
if (timo == nullptr) {
// When the timeout is nullptr, we wait indefinitely
*out = eq->WaitForEvents(ev, num, 0);
} else if (*timo == 0) {
// Only events that have already arrived at the time of this function call can be received
*out = eq->GetTriggeredEvents(ev, num);
} else {
if (timo == nullptr) { // wait until an event arrives without timing out
*out = eq->WaitForEvents(ev, num, 0);
}
if (timo != nullptr) {
// Only events that have already arrived at the time of this function call can be
// received
if (*timo == 0) {
*out = eq->GetTriggeredEvents(ev, num);
} else {
// Wait until an event arrives with timing out
*out = eq->WaitForEvents(ev, num, *timo);
}
}
// Wait for up to the specified timeout value
*out = eq->WaitForEvents(ev, num, *timo);
}
if (*out == 0) {

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@ -10,6 +10,7 @@
#include "core/libraries/avplayer/avplayer.h"
#include "core/libraries/camera/camera.h"
#include "core/libraries/companion/companion_httpd.h"
#include "core/libraries/companion/companion_util.h"
#include "core/libraries/disc_map/disc_map.h"
#include "core/libraries/game_live_streaming/gamelivestreaming.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
@ -126,6 +127,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::SigninDialog::RegisterlibSceSigninDialog(sym);
Libraries::Camera::RegisterlibSceCamera(sym);
Libraries::CompanionHttpd::RegisterlibSceCompanionHttpd(sym);
Libraries::CompanionUtil::RegisterlibSceCompanionUtil(sym);
}
} // namespace Libraries

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@ -955,16 +955,148 @@ u16 PS4_SYSV_ABI sceNetHtons(u16 host16) {
return htons(host16);
}
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
#ifdef WIN32
const char* res = InetNtopA(af, src, dst, size);
#else
const char* res = inet_ntop(af, src, dst, size);
#endif
if (res == nullptr) {
UNREACHABLE();
// there isn't a strlcpy function in windows so implement one
u64 strlcpy(char* dst, const char* src, u64 size) {
u64 src_len = strlen(src);
if (size > 0) {
u64 copy_len = (src_len >= size) ? (size - 1) : src_len;
memcpy(dst, src, copy_len);
dst[copy_len] = '\0';
}
return dst;
return src_len;
}
#endif
const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
static const char fmt[] = "%u.%u.%u.%u";
char tmp[sizeof "255.255.255.255"];
int l;
l = snprintf(tmp, sizeof(tmp), fmt, src[0], src[1], src[2], src[3]);
if (l <= 0 || (socklen_t)l >= size) {
return nullptr;
}
strlcpy(dst, tmp, size);
return (dst);
}
const char* freebsd_inet_ntop6(const char* src, char* dst, u64 size) {
/*
* Note that int32_t and int16_t need only be "at least" large enough
* to contain a value of the specified size. On some systems, like
* Crays, there is no such thing as an integer variable with 16 bits.
* Keep this in mind if you think this function should have been coded
* to use pointer overlays. All the world's not a VAX.
*/
char tmp[sizeof "ffff:ffff:ffff:ffff:ffff:ffff:255.255.255.255"], *tp;
struct {
int base, len;
} best, cur;
#define NS_IN6ADDRSZ 16
#define NS_INT16SZ 2
u_int words[NS_IN6ADDRSZ / NS_INT16SZ];
int i;
/*
* Preprocess:
* Copy the input (bytewise) array into a wordwise array.
* Find the longest run of 0x00's in src[] for :: shorthanding.
*/
memset(words, '\0', sizeof words);
for (i = 0; i < NS_IN6ADDRSZ; i++)
words[i / 2] |= (src[i] << ((1 - (i % 2)) << 3));
best.base = -1;
best.len = 0;
cur.base = -1;
cur.len = 0;
for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
if (words[i] == 0) {
if (cur.base == -1)
cur.base = i, cur.len = 1;
else
cur.len++;
} else {
if (cur.base != -1) {
if (best.base == -1 || cur.len > best.len)
best = cur;
cur.base = -1;
}
}
}
if (cur.base != -1) {
if (best.base == -1 || cur.len > best.len)
best = cur;
}
if (best.base != -1 && best.len < 2)
best.base = -1;
/*
* Format the result.
*/
tp = tmp;
for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
/* Are we inside the best run of 0x00's? */
if (best.base != -1 && i >= best.base && i < (best.base + best.len)) {
if (i == best.base)
*tp++ = ':';
continue;
}
/* Are we following an initial run of 0x00s or any real hex? */
if (i != 0)
*tp++ = ':';
/* Is this address an encapsulated IPv4? */
if (i == 6 && best.base == 0 &&
(best.len == 6 || (best.len == 7 && words[7] != 0x0001) ||
(best.len == 5 && words[5] == 0xffff))) {
if (!freebsd_inet_ntop4(src + 12, tp, sizeof tmp - (tp - tmp)))
return nullptr;
tp += strlen(tp);
break;
}
tp += sprintf(tp, "%x", words[i]);
}
/* Was it a trailing run of 0x00's? */
if (best.base != -1 && (best.base + best.len) == (NS_IN6ADDRSZ / NS_INT16SZ))
*tp++ = ':';
*tp++ = '\0';
/*
* Check for overflow, copy, and we're done.
*/
if ((u64)(tp - tmp) > size) {
return nullptr;
}
strcpy(dst, tmp);
return (dst);
}
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
if (!(src && dst)) {
*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
return nullptr;
}
const char* returnvalue = nullptr;
switch (af) {
case ORBIS_NET_AF_INET:
returnvalue = freebsd_inet_ntop4((const char*)src, dst, size);
break;
case ORBIS_NET_AF_INET6:
returnvalue = freebsd_inet_ntop6((const char*)src, dst, size);
break;
default:
*sceNetErrnoLoc() = ORBIS_NET_EAFNOSUPPORT;
LOG_ERROR(Lib_Net, "returned ORBIS_NET_EAFNOSUPPORT");
return nullptr;
}
if (returnvalue == nullptr) {
*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
}
return returnvalue;
}
int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {

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@ -20,6 +20,10 @@ class SymbolsResolver;
namespace Libraries::Net {
enum OrbisNetFamily : u32 {
ORBIS_NET_AF_INET = 2,
ORBIS_NET_AF_INET6 = 28,
};
enum OrbisNetSocketType : u32 {
ORBIS_NET_SOCK_STREAM = 1,
ORBIS_NET_SOCK_DGRAM = 2,

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@ -206,6 +206,10 @@ s32 PS4_SYSV_ABI sceNpTrophyDestroyHandle(OrbisNpTrophyHandle handle) {
if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
if (handle >= trophy_handles.size()) {
LOG_ERROR(Lib_NpTrophy, "Invalid handle {}", handle);
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
}
if (!trophy_handles.is_allocated({static_cast<u32>(handle)})) {
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
}

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@ -8,6 +8,7 @@
#include <magic_enum/magic_enum.hpp>
#include "common/assert.h"
#include "common/config.h"
#include "common/cstring.h"
#include "common/elf_info.h"
#include "common/enum.h"
@ -438,7 +439,7 @@ static Error saveDataMount(const OrbisSaveDataMount2* mount_info,
LOG_INFO(Lib_SaveData, "called with invalid block size");
}
const auto root_save = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir);
const auto root_save = Config::GetSaveDataPath();
fs::create_directories(root_save);
const auto available = fs::space(root_save).available;