mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-12 20:55:56 +00:00
Merge branch 'main' into fontlib
This commit is contained in:
commit
3c55f20d87
71 changed files with 2182 additions and 373 deletions
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@ -3,6 +3,8 @@
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#pragma once
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#include "common/types.h"
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// companion_httpd error codes
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constexpr int ORBIS_COMPANION_HTTPD_ERROR_UNKNOWN = 0x80E40001;
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constexpr int ORBIS_COMPANION_HTTPD_ERROR_FATAL = 0x80E40002;
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@ -18,3 +20,8 @@ constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_STARTED = 0x80E4000B;
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constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_REGISTERED = 0x80E4000;
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constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_CONNECTED = 0x80E4000D;
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constexpr int ORBIS_COMPANION_HTTPD_ERROR_USER_NOT_FOUND = 0x80E4000E;
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// companion_util error codes
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constexpr u32 ORBIS_COMPANION_UTIL_INVALID_ARGUMENT = 0x80AD0004;
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constexpr u32 ORBIS_COMPANION_UTIL_INVALID_POINTER = 0x80AD0006;
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constexpr u32 ORBIS_COMPANION_UTIL_NO_EVENT = 0x80AD0008;
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72
src/core/libraries/companion/companion_util.cpp
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72
src/core/libraries/companion/companion_util.cpp
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@ -0,0 +1,72 @@
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// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "companion_error.h"
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#include "core/libraries/companion/companion_util.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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namespace Libraries::CompanionUtil {
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u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
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s32 param_3) {
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if (outEvent == 0) {
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return ORBIS_COMPANION_UTIL_INVALID_ARGUMENT;
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}
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if (ctx == nullptr) {
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return ORBIS_COMPANION_UTIL_INVALID_POINTER;
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}
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uint8_t* base = ctx->blob;
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int flag = *reinterpret_cast<int*>(base + 0x178);
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if (flag == 0) {
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return ORBIS_COMPANION_UTIL_NO_EVENT;
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}
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return ORBIS_COMPANION_UTIL_OK;
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}
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s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent) {
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sceCompanionUtilContext* ctx = nullptr;
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u32 ret = getEvent(ctx, outEvent, 1);
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LOG_DEBUG(Lib_CompanionUtil, "(STUBBED) called ret: {}", ret);
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return ret;
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}
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s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent() {
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LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceCompanionUtilInitialize() {
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LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize() {
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LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceCompanionUtilTerminate() {
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LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("cE5Msy11WhU", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
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sceCompanionUtilGetEvent);
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LIB_FUNCTION("MaVrz79mT5o", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
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sceCompanionUtilGetRemoteOskEvent);
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LIB_FUNCTION("xb1xlIhf0QY", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
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sceCompanionUtilInitialize);
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LIB_FUNCTION("IPN-FRSrafk", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
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sceCompanionUtilOptParamInitialize);
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LIB_FUNCTION("H1fYQd5lFAI", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
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sceCompanionUtilTerminate);
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};
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} // namespace Libraries::CompanionUtil
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33
src/core/libraries/companion/companion_util.h
Normal file
33
src/core/libraries/companion/companion_util.h
Normal file
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@ -0,0 +1,33 @@
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// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::CompanionUtil {
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constexpr u32 ORBIS_COMPANION_UTIL_OK = 0;
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struct sceCompanionUtilEvent {
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std::uint8_t blob[0x104]{}; /// 0x104 bytes of data, dont know what it is exactly
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};
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struct sceCompanionUtilContext {
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std::uint8_t blob[0x27B]{}; /// 0x27B bytes of data, dont know what it is exactly
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};
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u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
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s32 param_3);
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s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent);
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s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent();
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s32 PS4_SYSV_ABI sceCompanionUtilInitialize();
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s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize();
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s32 PS4_SYSV_ABI sceCompanionUtilTerminate();
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void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::CompanionUtil
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@ -98,6 +98,11 @@ bool EqueueInternal::RemoveEvent(u64 id, s16 filter) {
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}
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int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
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if (HasSmallTimer()) {
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// If a small timer is set, just wait for it to expire.
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return WaitForSmallTimer(ev, num, micros);
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}
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int count = 0;
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const auto predicate = [&] {
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@ -187,7 +192,8 @@ int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
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ASSERT(num == 1);
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auto curr_clock = std::chrono::steady_clock::now();
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const auto wait_end_us = curr_clock + std::chrono::microseconds{micros};
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const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
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: curr_clock + std::chrono::microseconds{micros};
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do {
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curr_clock = std::chrono::steady_clock::now();
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@ -266,24 +272,15 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
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return ORBIS_KERNEL_ERROR_EINVAL;
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}
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if (eq->HasSmallTimer()) {
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ASSERT(timo && *timo);
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*out = eq->WaitForSmallTimer(ev, num, *timo);
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if (timo == nullptr) {
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// When the timeout is nullptr, we wait indefinitely
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*out = eq->WaitForEvents(ev, num, 0);
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} else if (*timo == 0) {
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// Only events that have already arrived at the time of this function call can be received
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*out = eq->GetTriggeredEvents(ev, num);
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} else {
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if (timo == nullptr) { // wait until an event arrives without timing out
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*out = eq->WaitForEvents(ev, num, 0);
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}
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if (timo != nullptr) {
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// Only events that have already arrived at the time of this function call can be
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// received
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if (*timo == 0) {
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*out = eq->GetTriggeredEvents(ev, num);
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} else {
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// Wait until an event arrives with timing out
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*out = eq->WaitForEvents(ev, num, *timo);
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}
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}
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// Wait for up to the specified timeout value
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*out = eq->WaitForEvents(ev, num, *timo);
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}
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if (*out == 0) {
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@ -10,6 +10,7 @@
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#include "core/libraries/avplayer/avplayer.h"
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#include "core/libraries/camera/camera.h"
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#include "core/libraries/companion/companion_httpd.h"
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#include "core/libraries/companion/companion_util.h"
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#include "core/libraries/disc_map/disc_map.h"
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#include "core/libraries/game_live_streaming/gamelivestreaming.h"
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#include "core/libraries/gnmdriver/gnmdriver.h"
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@ -126,6 +127,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::SigninDialog::RegisterlibSceSigninDialog(sym);
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Libraries::Camera::RegisterlibSceCamera(sym);
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Libraries::CompanionHttpd::RegisterlibSceCompanionHttpd(sym);
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Libraries::CompanionUtil::RegisterlibSceCompanionUtil(sym);
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}
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} // namespace Libraries
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@ -955,16 +955,148 @@ u16 PS4_SYSV_ABI sceNetHtons(u16 host16) {
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return htons(host16);
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}
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const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
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#ifdef WIN32
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const char* res = InetNtopA(af, src, dst, size);
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#else
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const char* res = inet_ntop(af, src, dst, size);
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#endif
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if (res == nullptr) {
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UNREACHABLE();
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// there isn't a strlcpy function in windows so implement one
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u64 strlcpy(char* dst, const char* src, u64 size) {
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u64 src_len = strlen(src);
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if (size > 0) {
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u64 copy_len = (src_len >= size) ? (size - 1) : src_len;
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memcpy(dst, src, copy_len);
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dst[copy_len] = '\0';
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}
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return dst;
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return src_len;
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}
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#endif
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const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
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static const char fmt[] = "%u.%u.%u.%u";
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char tmp[sizeof "255.255.255.255"];
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int l;
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l = snprintf(tmp, sizeof(tmp), fmt, src[0], src[1], src[2], src[3]);
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if (l <= 0 || (socklen_t)l >= size) {
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return nullptr;
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}
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strlcpy(dst, tmp, size);
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return (dst);
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}
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const char* freebsd_inet_ntop6(const char* src, char* dst, u64 size) {
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/*
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* Note that int32_t and int16_t need only be "at least" large enough
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* to contain a value of the specified size. On some systems, like
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* Crays, there is no such thing as an integer variable with 16 bits.
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* Keep this in mind if you think this function should have been coded
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* to use pointer overlays. All the world's not a VAX.
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*/
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char tmp[sizeof "ffff:ffff:ffff:ffff:ffff:ffff:255.255.255.255"], *tp;
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struct {
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int base, len;
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} best, cur;
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#define NS_IN6ADDRSZ 16
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#define NS_INT16SZ 2
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u_int words[NS_IN6ADDRSZ / NS_INT16SZ];
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int i;
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/*
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* Preprocess:
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* Copy the input (bytewise) array into a wordwise array.
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* Find the longest run of 0x00's in src[] for :: shorthanding.
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*/
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memset(words, '\0', sizeof words);
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for (i = 0; i < NS_IN6ADDRSZ; i++)
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words[i / 2] |= (src[i] << ((1 - (i % 2)) << 3));
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best.base = -1;
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best.len = 0;
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cur.base = -1;
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cur.len = 0;
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for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
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if (words[i] == 0) {
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if (cur.base == -1)
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cur.base = i, cur.len = 1;
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else
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cur.len++;
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} else {
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if (cur.base != -1) {
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if (best.base == -1 || cur.len > best.len)
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best = cur;
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cur.base = -1;
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}
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}
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}
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if (cur.base != -1) {
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if (best.base == -1 || cur.len > best.len)
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best = cur;
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}
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if (best.base != -1 && best.len < 2)
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best.base = -1;
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/*
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* Format the result.
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*/
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tp = tmp;
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for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
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/* Are we inside the best run of 0x00's? */
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if (best.base != -1 && i >= best.base && i < (best.base + best.len)) {
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if (i == best.base)
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*tp++ = ':';
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continue;
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}
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/* Are we following an initial run of 0x00s or any real hex? */
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if (i != 0)
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*tp++ = ':';
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/* Is this address an encapsulated IPv4? */
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if (i == 6 && best.base == 0 &&
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(best.len == 6 || (best.len == 7 && words[7] != 0x0001) ||
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(best.len == 5 && words[5] == 0xffff))) {
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if (!freebsd_inet_ntop4(src + 12, tp, sizeof tmp - (tp - tmp)))
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return nullptr;
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tp += strlen(tp);
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break;
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}
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tp += sprintf(tp, "%x", words[i]);
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}
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/* Was it a trailing run of 0x00's? */
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if (best.base != -1 && (best.base + best.len) == (NS_IN6ADDRSZ / NS_INT16SZ))
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*tp++ = ':';
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*tp++ = '\0';
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/*
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* Check for overflow, copy, and we're done.
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*/
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if ((u64)(tp - tmp) > size) {
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return nullptr;
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}
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strcpy(dst, tmp);
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return (dst);
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}
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const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
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if (!(src && dst)) {
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*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
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LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
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return nullptr;
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}
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const char* returnvalue = nullptr;
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switch (af) {
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case ORBIS_NET_AF_INET:
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returnvalue = freebsd_inet_ntop4((const char*)src, dst, size);
|
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break;
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case ORBIS_NET_AF_INET6:
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returnvalue = freebsd_inet_ntop6((const char*)src, dst, size);
|
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break;
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default:
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*sceNetErrnoLoc() = ORBIS_NET_EAFNOSUPPORT;
|
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LOG_ERROR(Lib_Net, "returned ORBIS_NET_EAFNOSUPPORT");
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return nullptr;
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}
|
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if (returnvalue == nullptr) {
|
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*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
|
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LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
|
||||
}
|
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return returnvalue;
|
||||
}
|
||||
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||||
int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {
|
||||
|
|
|
@ -20,6 +20,10 @@ class SymbolsResolver;
|
|||
|
||||
namespace Libraries::Net {
|
||||
|
||||
enum OrbisNetFamily : u32 {
|
||||
ORBIS_NET_AF_INET = 2,
|
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ORBIS_NET_AF_INET6 = 28,
|
||||
};
|
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enum OrbisNetSocketType : u32 {
|
||||
ORBIS_NET_SOCK_STREAM = 1,
|
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ORBIS_NET_SOCK_DGRAM = 2,
|
||||
|
|
|
@ -206,6 +206,10 @@ s32 PS4_SYSV_ABI sceNpTrophyDestroyHandle(OrbisNpTrophyHandle handle) {
|
|||
if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
|
||||
|
||||
if (handle >= trophy_handles.size()) {
|
||||
LOG_ERROR(Lib_NpTrophy, "Invalid handle {}", handle);
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
if (!trophy_handles.is_allocated({static_cast<u32>(handle)})) {
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <magic_enum/magic_enum.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/config.h"
|
||||
#include "common/cstring.h"
|
||||
#include "common/elf_info.h"
|
||||
#include "common/enum.h"
|
||||
|
@ -438,7 +439,7 @@ static Error saveDataMount(const OrbisSaveDataMount2* mount_info,
|
|||
LOG_INFO(Lib_SaveData, "called with invalid block size");
|
||||
}
|
||||
|
||||
const auto root_save = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir);
|
||||
const auto root_save = Config::GetSaveDataPath();
|
||||
fs::create_directories(root_save);
|
||||
const auto available = fs::space(root_save).available;
|
||||
|
||||
|
|
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