Build stabilization (#413)

* shader_recompiler: fix for float convert and debug asserts

* libraries: kernel: correct return code on invalid semaphore

* amdgpu: additional case for cb extents retrieval heuristic

* removed redundant check in assert

* amdgpu: fix for linear tiling mode detection fin color buffers

* texture_cache: fix for unexpected scheduler flushes by detiler

* renderer_vulkan: missing depth barrier

* texture_cache: missed slices in rt view; + detiler format
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psucien 2024-08-12 16:23:01 +02:00 committed by GitHub
parent ace39957ef
commit 3d0fdf11f0
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15 changed files with 69 additions and 25 deletions

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@ -237,7 +237,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
ASSERT(col_buf_id < NumColorBuffers);
const auto nop_offset = header->type3.count;
if (nop_offset == 0x0e || nop_offset == 0x0d) {
if (nop_offset == 0x0e || nop_offset == 0x0d || nop_offset == 0x0b) {
ASSERT_MSG(payload[nop_offset] == 0xc0001000,
"NOP hint is missing in CB setup sequence");
last_cb_extent[col_buf_id].raw = payload[nop_offset + 1];