Build stabilization (#413)

* shader_recompiler: fix for float convert and debug asserts

* libraries: kernel: correct return code on invalid semaphore

* amdgpu: additional case for cb extents retrieval heuristic

* removed redundant check in assert

* amdgpu: fix for linear tiling mode detection fin color buffers

* texture_cache: fix for unexpected scheduler flushes by detiler

* renderer_vulkan: missing depth barrier

* texture_cache: missed slices in rt view; + detiler format
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psucien 2024-08-12 16:23:01 +02:00 committed by GitHub
parent ace39957ef
commit 3d0fdf11f0
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15 changed files with 69 additions and 25 deletions

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@ -146,6 +146,10 @@ public:
return offset;
}
u64 GetFreeSize() const {
return size_bytes - offset - mapped_size;
}
private:
struct Watch {
u64 tick{};