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Gnmdriver: More functions (#410)
* libraries: gnmdriver: added `sceGnmGetGpuCoreClockFrequency` * libraries: gnmdriver: `sceGnmSetVgtControl` added * amdgpu: gpuclock64 in write eop packet
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4 changed files with 30 additions and 14 deletions
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@ -85,7 +85,7 @@ int PS4_SYSV_ABI sceGnmGetDebugTimestamp();
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int PS4_SYSV_ABI sceGnmGetEqEventType();
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int PS4_SYSV_ABI sceGnmGetEqTimeStamp();
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int PS4_SYSV_ABI sceGnmGetGpuBlockStatus();
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int PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency();
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u32 PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency();
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int PS4_SYSV_ABI sceGnmGetGpuInfoStatus();
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int PS4_SYSV_ABI sceGnmGetLastWaitedAddress();
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int PS4_SYSV_ABI sceGnmGetNumTcaUnits();
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@ -161,7 +161,8 @@ int PS4_SYSV_ABI sceGnmSetResourceUserData();
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int PS4_SYSV_ABI sceGnmSetSpiEnableSqCounters();
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int PS4_SYSV_ABI sceGnmSetSpiEnableSqCountersForUnitInstance();
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int PS4_SYSV_ABI sceGnmSetupMipStatsReport();
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int PS4_SYSV_ABI sceGnmSetVgtControl();
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s32 PS4_SYSV_ABI sceGnmSetVgtControl(u32* cmdbuf, u32 size, u32 prim_group_sz_minus_one,
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u32 partial_vs_wave_mode, u32 wd_switch_only_on_eop_mode);
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s32 PS4_SYSV_ABI sceGnmSetVsShader(u32* cmdbuf, u32 size, const u32* vs_regs, u32 shader_modifier);
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int PS4_SYSV_ABI sceGnmSetWaveLimitMultiplier();
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int PS4_SYSV_ABI sceGnmSetWaveLimitMultipliers();
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