added discord rpc (#1178)

* added discord rpc

* linting issues

* Revert "linting issues"

This reverts commit 55f4e39506.

* fix clang-format issues

* removed wrong rpc submodule

* added correct rpc submodule

* Moved cmake instructions to correct files.

* added minor suggestions from pr

* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds

* typo & minor stuff

* Changed getInstance implementation with Singleton class.

* Update discord_rpc_handler.cpp

discord id

* fixed ci clangformat errors

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
This commit is contained in:
delledev 2024-10-08 18:14:37 +03:00 committed by GitHub
parent aba803bd04
commit 3e7137cc6b
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14 changed files with 133 additions and 50 deletions

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstdint>
#include <string>
#include <discord_rpc.h>
namespace DiscordRPCHandler {
enum class RPCStatus {
Idling,
Playing,
};
class RPC {
std::uint64_t startTimestamp;
bool rpcEnabled = false;
RPCStatus status;
public:
void init();
void setStatusIdling();
void setStatusPlaying(const std::string& game_name, const std::string& game_id);
void shutdown();
bool getRPCEnabled();
};
} // namespace DiscordRPCHandler