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Cheats/Patches - add mask_jump32 (#2477)
* mask_jump32 * fix qt/sdl * fix dangling pointer? fixes the warning: "clang-diagnostic-dangling-gls: object backing the pointer will be destroyed at the end of the full-expression"
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7d756e79ae
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3 changed files with 137 additions and 54 deletions
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@ -1346,7 +1346,7 @@ void CheatsPatches::applyCheat(const QString& modName, bool enabled) {
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// Determine if the hint field is present
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bool isHintPresent = m_cheats[modName].hasHint;
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MemoryPatcher::PatchMemory(modNameStr, offsetStr, valueStr, !isHintPresent, false);
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MemoryPatcher::PatchMemory(modNameStr, offsetStr, valueStr, "", "", !isHintPresent, false);
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}
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}
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@ -1368,28 +1368,23 @@ void CheatsPatches::applyPatch(const QString& patchName, bool enabled) {
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bool littleEndian = false;
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if (type == "bytes16") {
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littleEndian = true;
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} else if (type == "bytes32") {
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littleEndian = true;
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} else if (type == "bytes64") {
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if (type == "bytes16" || type == "bytes32" || type == "bytes64") {
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littleEndian = true;
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}
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MemoryPatcher::PatchMask patchMask = MemoryPatcher::PatchMask::None;
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int maskOffsetValue = 0;
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if (type == "mask") {
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if (type == "mask")
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patchMask = MemoryPatcher::PatchMask::Mask;
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// im not sure if this works, there is no games to test the mask offset on yet
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if (!maskOffsetStr.toStdString().empty())
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maskOffsetValue = std::stoi(maskOffsetStr.toStdString(), 0, 10);
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}
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if (type == "mask_jump32")
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patchMask = MemoryPatcher::PatchMask::Mask_Jump32;
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if (type == "mask" || type == "mask_jump32" && !maskOffsetStr.toStdString().empty()) {
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maskOffsetValue = std::stoi(maskOffsetStr.toStdString(), 0, 10);
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}
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if (MemoryPatcher::g_eboot_address == 0) {
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MemoryPatcher::patchInfo addingPatch;
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addingPatch.gameSerial = patchInfo.serial.toStdString();
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@ -1405,7 +1400,8 @@ void CheatsPatches::applyPatch(const QString& patchName, bool enabled) {
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continue;
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}
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MemoryPatcher::PatchMemory(patchName.toStdString(), address.toStdString(),
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patchValue.toStdString(), false, littleEndian, patchMask);
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patchValue.toStdString(), "", "", false, littleEndian,
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patchMask);
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}
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}
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}
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