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some more draft work
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@ -74,7 +74,12 @@ static bool compatibilityData = false;
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static bool checkCompatibilityOnStartup = false;
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static std::string trophyKey;
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static bool isPSNSignedIn = false;
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std::string userid{"00000001"};
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std::string selectedUserid{"00000001"};
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std::string getDefaultUserId() {
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return userid;
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}
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// Gui
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static bool load_game_size = true;
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static std::vector<GameInstallDir> settings_install_dirs = {};
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