Revert "Avoid clearing depth on partial HTILE writes (#3167)" (#3190)
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This reverts commit 59dd73492b.
This commit is contained in:
georgemoralis 2025-07-04 09:57:01 +03:00 committed by GitHub
parent a050c9d65b
commit 4f99f304e6
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 30 additions and 28 deletions

View file

@ -58,7 +58,6 @@ struct BufferResource {
BufferType buffer_type;
u8 instance_attrib{};
bool is_written{};
bool is_read{};
bool is_formatted{};
bool IsSpecial() const noexcept {

View file

@ -209,7 +209,6 @@ public:
auto& buffer = buffer_resources[index];
buffer.used_types |= desc.used_types;
buffer.is_written |= desc.is_written;
buffer.is_read |= desc.is_read;
buffer.is_formatted |= desc.is_formatted;
return index;
}
@ -380,7 +379,6 @@ s32 TryHandleInlineCbuf(IR::Inst& inst, Info& info, Descriptors& descriptors,
.used_types = BufferDataType(inst, cbuf.GetNumberFmt()),
.inline_cbuf = cbuf,
.buffer_type = BufferType::Guest,
.is_read = true,
});
}
@ -392,13 +390,11 @@ void PatchBufferSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors&
IR::Inst* producer = handle->Arg(0).InstRecursive();
SharpLocation sharp;
std::tie(sharp, buffer) = TrackSharp<AmdGpu::Buffer>(producer, info);
const bool is_written = IsBufferStore(inst);
binding = descriptors.Add(BufferResource{
.sharp_idx = sharp,
.used_types = BufferDataType(inst, buffer.GetNumberFmt()),
.buffer_type = BufferType::Guest,
.is_written = is_written,
.is_read = !is_written,
.is_written = IsBufferStore(inst),
.is_formatted = inst.GetOpcode() == IR::Opcode::LoadBufferFormatF32 ||
inst.GetOpcode() == IR::Opcode::StoreBufferFormatF32,
});
@ -425,12 +421,11 @@ void PatchImageSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors&
// Read image sharp.
const auto tsharp = TrackSharp(tsharp_handle, info);
const auto inst_info = inst.Flags<IR::TextureInstInfo>();
const bool is_atomic = IsImageAtomicInstruction(inst);
const bool is_written = inst.GetOpcode() == IR::Opcode::ImageWrite || is_atomic;
const bool is_written = inst.GetOpcode() == IR::Opcode::ImageWrite;
const ImageResource image_res = {
.sharp_idx = tsharp,
.is_depth = bool(inst_info.is_depth),
.is_atomic = is_atomic,
.is_atomic = IsImageAtomicInstruction(inst),
.is_array = bool(inst_info.is_array),
.is_written = is_written,
.is_r128 = bool(inst_info.is_r128),

View file

@ -511,8 +511,7 @@ bool Rasterizer::IsComputeMetaClear(const Pipeline* pipeline) {
// will need its full emulation anyways.
for (const auto& desc : info.buffers) {
const VAddr address = desc.GetSharp(info).base_address;
if (!desc.IsSpecial() && desc.is_written && !desc.is_read &&
texture_cache.ClearMeta(address)) {
if (!desc.IsSpecial() && desc.is_written && texture_cache.ClearMeta(address)) {
// Assume all slices were updates
LOG_TRACE(Render_Vulkan, "Metadata update skipped");
return true;

View file

@ -27,9 +27,10 @@ enum ImageFlagBits : u32 {
CpuDirty = 1 << 1, ///< Contents have been modified from the CPU
GpuDirty = 1 << 2, ///< Contents have been modified from the GPU (valid data in buffer cache)
Dirty = MaybeCpuDirty | CpuDirty | GpuDirty,
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
MetaRegistered = 1 << 8, ///< True when metadata for this surface is known and registered
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)

View file

@ -451,16 +451,20 @@ ImageView& TextureCache::FindRenderTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this color buffer
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
}
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
}
return RegisterImageView(image_id, desc.view_info);
@ -475,11 +479,15 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this depth buffer
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(
desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
}
// If there is a stencil attachment, link depth and stencil.