mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-12 12:45:56 +00:00
Merge branch 'main' into fontlib
This commit is contained in:
commit
51ba366ad5
43 changed files with 925 additions and 326 deletions
|
@ -145,6 +145,8 @@ bool EqueueInternal::TriggerEvent(u64 ident, s16 filter, void* trigger_data) {
|
|||
if (event.event.ident == ident && event.event.filter == filter) {
|
||||
if (filter == SceKernelEvent::Filter::VideoOut) {
|
||||
event.TriggerDisplay(trigger_data);
|
||||
} else if (filter == SceKernelEvent::Filter::User) {
|
||||
event.TriggerUser(trigger_data);
|
||||
} else {
|
||||
event.Trigger(trigger_data);
|
||||
}
|
||||
|
|
|
@ -98,6 +98,12 @@ struct EqueueEvent {
|
|||
event.data = reinterpret_cast<uintptr_t>(data);
|
||||
}
|
||||
|
||||
void TriggerUser(void* data) {
|
||||
is_triggered = true;
|
||||
event.fflags++;
|
||||
event.udata = data;
|
||||
}
|
||||
|
||||
void TriggerDisplay(void* data) {
|
||||
is_triggered = true;
|
||||
if (data != nullptr) {
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/singleton.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/kernel/kernel.h"
|
||||
#include "core/libraries/kernel/memory.h"
|
||||
#include "core/libraries/kernel/orbis_error.h"
|
||||
|
@ -152,7 +151,8 @@ s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u
|
|||
const VAddr in_addr = reinterpret_cast<VAddr>(*addr);
|
||||
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
|
||||
s32 result = memory->Reserve(addr, in_addr, len, map_flags, alignment);
|
||||
s32 result = memory->MapMemory(addr, in_addr, len, Core::MemoryProt::NoAccess, map_flags,
|
||||
Core::VMAType::Reserved, "anon", false, -1, alignment);
|
||||
if (result == 0) {
|
||||
LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr));
|
||||
}
|
||||
|
@ -263,13 +263,26 @@ int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void**
|
|||
return memory->QueryProtection(std::bit_cast<VAddr>(addr), start, end, prot);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMProtect(const void* addr, size_t size, int prot) {
|
||||
s32 PS4_SYSV_ABI sceKernelMprotect(const void* addr, u64 size, s32 prot) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, size = {:#x}, prot = {:#x}", fmt::ptr(addr), size,
|
||||
prot);
|
||||
Core::MemoryManager* memory_manager = Core::Memory::Instance();
|
||||
Core::MemoryProt protection_flags = static_cast<Core::MemoryProt>(prot);
|
||||
return memory_manager->Protect(std::bit_cast<VAddr>(addr), size, protection_flags);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMTypeProtect(const void* addr, size_t size, int mtype, int prot) {
|
||||
s32 PS4_SYSV_ABI posix_mprotect(const void* addr, u64 size, s32 prot) {
|
||||
s32 result = sceKernelMprotect(addr, size, prot);
|
||||
if (result < 0) {
|
||||
ErrSceToPosix(result);
|
||||
return -1;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMtypeprotect(const void* addr, u64 size, s32 mtype, s32 prot) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, size = {:#x}, prot = {:#x}", fmt::ptr(addr), size,
|
||||
prot);
|
||||
Core::MemoryManager* memory_manager = Core::Memory::Instance();
|
||||
Core::MemoryProt protection_flags = static_cast<Core::MemoryProt>(prot);
|
||||
return memory_manager->Protect(std::bit_cast<VAddr>(addr), size, protection_flags);
|
||||
|
@ -344,7 +357,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
|
|||
break;
|
||||
}
|
||||
case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_PROTECT: {
|
||||
result = sceKernelMProtect(entries[i].start, entries[i].length, entries[i].protection);
|
||||
result = sceKernelMprotect(entries[i].start, entries[i].length, entries[i].protection);
|
||||
LOG_INFO(Kernel_Vmm, "entry = {}, operation = {}, len = {:#x}, result = {}", i,
|
||||
entries[i].operation, entries[i].length, result);
|
||||
break;
|
||||
|
@ -359,7 +372,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
|
|||
break;
|
||||
}
|
||||
case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_TYPE_PROTECT: {
|
||||
result = sceKernelMTypeProtect(entries[i].start, entries[i].length, entries[i].type,
|
||||
result = sceKernelMtypeprotect(entries[i].start, entries[i].length, entries[i].type,
|
||||
entries[i].protection);
|
||||
LOG_INFO(Kernel_Vmm, "entry = {}, operation = {}, len = {:#x}, result = {}", i,
|
||||
entries[i].operation, entries[i].length, result);
|
||||
|
@ -380,7 +393,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
|
|||
return result;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name) {
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, u64 len, const char* name) {
|
||||
if (name == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "name is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
|
@ -396,8 +409,8 @@ s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, cons
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_t len,
|
||||
size_t alignment, u64* physAddrOut) {
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
|
||||
u64* physAddrOut) {
|
||||
if (searchStart < 0 || searchEnd <= searchStart) {
|
||||
LOG_ERROR(Kernel_Vmm, "Provided address range is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
|
@ -439,10 +452,10 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t alignment, int flags,
|
||||
void** addrOut) {
|
||||
LOG_INFO(Kernel_Vmm, "addrIn = {}, len = {:#x}, alignment = {:#x}, flags = {:#x}",
|
||||
fmt::ptr(addrIn), len, alignment, flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignment, s32 flags,
|
||||
void** addr_out) {
|
||||
LOG_INFO(Kernel_Vmm, "addr_in = {}, len = {:#x}, alignment = {:#x}, flags = {:#x}",
|
||||
fmt::ptr(addr_in), len, alignment, flags);
|
||||
|
||||
if (len == 0 || !Common::Is2MBAligned(len)) {
|
||||
LOG_ERROR(Kernel_Vmm, "Map size is either zero or not 2MB aligned!");
|
||||
|
@ -456,14 +469,16 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t ali
|
|||
}
|
||||
|
||||
auto* memory = Core::Memory::Instance();
|
||||
const VAddr in_addr = reinterpret_cast<VAddr>(addrIn);
|
||||
const VAddr in_addr = reinterpret_cast<VAddr>(addr_in);
|
||||
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
memory->PoolReserve(addrOut, in_addr, len, map_flags, alignment);
|
||||
u64 map_alignment = alignment == 0 ? 2_MB : alignment;
|
||||
|
||||
return ORBIS_OK;
|
||||
return memory->MapMemory(addr_out, std::bit_cast<VAddr>(addr_in), len,
|
||||
Core::MemoryProt::NoAccess, map_flags, Core::VMAType::PoolReserved,
|
||||
"anon", false, -1, map_alignment);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int prot, int flags) {
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags) {
|
||||
if (addr == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "Address is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
|
@ -482,7 +497,7 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int
|
|||
return memory->PoolCommit(in_addr, len, mem_prot);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, size_t len, int flags) {
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, u64 len, s32 flags) {
|
||||
if (addr == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "Address is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
|
@ -523,12 +538,12 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry*
|
|||
break;
|
||||
}
|
||||
case OrbisKernelMemoryPoolOpcode::Protect: {
|
||||
result = sceKernelMProtect(entry.protect_params.addr, entry.protect_params.len,
|
||||
result = sceKernelMprotect(entry.protect_params.addr, entry.protect_params.len,
|
||||
entry.protect_params.prot);
|
||||
break;
|
||||
}
|
||||
case OrbisKernelMemoryPoolOpcode::TypeProtect: {
|
||||
result = sceKernelMTypeProtect(
|
||||
result = sceKernelMtypeprotect(
|
||||
entry.type_protect_params.addr, entry.type_protect_params.len,
|
||||
entry.type_protect_params.type, entry.type_protect_params.prot);
|
||||
break;
|
||||
|
@ -553,30 +568,48 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry*
|
|||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd, size_t offset,
|
||||
void** res) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, len = {}, prot = {}, flags = {}, fd = {}, offset = {}",
|
||||
fmt::ptr(addr), len, prot, flags, fd, offset);
|
||||
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
||||
void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, s32 prot, s32 flags, s32 fd, s64 phys_addr) {
|
||||
LOG_INFO(Kernel_Vmm,
|
||||
"called addr = {}, len = {}, prot = {}, flags = {}, fd = {}, phys_addr = {}",
|
||||
fmt::ptr(addr), len, prot, flags, fd, phys_addr);
|
||||
|
||||
void* addr_out;
|
||||
auto* memory = Core::Memory::Instance();
|
||||
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
|
||||
const auto mem_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
|
||||
s32 result = ORBIS_OK;
|
||||
if (fd == -1) {
|
||||
return memory->MapMemory(res, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
|
||||
Core::VMAType::Flexible);
|
||||
result = memory->MapMemory(&addr_out, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
|
||||
Core::VMAType::Flexible);
|
||||
} else {
|
||||
const uintptr_t handle = h->GetFile(fd)->f.GetFileMapping();
|
||||
return memory->MapFile(res, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags, handle,
|
||||
offset);
|
||||
result = memory->MapFile(&addr_out, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
|
||||
fd, phys_addr);
|
||||
}
|
||||
|
||||
if (result != ORBIS_OK) {
|
||||
// If the memory mappings fail, mmap sets errno to the appropriate error code,
|
||||
// then returns (void*)-1;
|
||||
ErrSceToPosix(result);
|
||||
return reinterpret_cast<void*>(-1);
|
||||
}
|
||||
|
||||
return addr_out;
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, int prot, int flags, int fd, u64 offset) {
|
||||
void* ptr;
|
||||
LOG_INFO(Kernel_Vmm, "posix mmap redirect to sceKernelMmap");
|
||||
int result = sceKernelMmap(addr, len, prot, flags, fd, offset, &ptr);
|
||||
ASSERT(result == 0);
|
||||
return ptr;
|
||||
s32 PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, s32 prot, s32 flags, s32 fd, s64 phys_addr,
|
||||
void** res) {
|
||||
void* addr_out = posix_mmap(addr, len, prot, flags, fd, phys_addr);
|
||||
|
||||
if (addr_out == reinterpret_cast<void*>(-1)) {
|
||||
// posix_mmap failed, calculate and return the appropriate kernel error code using errno.
|
||||
LOG_ERROR(Kernel_Fs, "error = {}", *__Error());
|
||||
return ErrnoToSceKernelError(*__Error());
|
||||
}
|
||||
|
||||
// Set the outputted address
|
||||
*res = addr_out;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(u64* sizeOut) {
|
||||
|
@ -678,8 +711,9 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("n1-v6FgU7MQ", "libkernel", 1, "libkernel", 1, 1,
|
||||
sceKernelConfiguredFlexibleMemorySize);
|
||||
|
||||
LIB_FUNCTION("9bfdLIyuwCY", "libkernel", 1, "libkernel", 1, 1, sceKernelMTypeProtect);
|
||||
LIB_FUNCTION("vSMAm3cxYTY", "libkernel", 1, "libkernel", 1, 1, sceKernelMProtect);
|
||||
LIB_FUNCTION("vSMAm3cxYTY", "libkernel", 1, "libkernel", 1, 1, sceKernelMprotect);
|
||||
LIB_FUNCTION("YQOfxL4QfeU", "libScePosix", 1, "libkernel", 1, 1, posix_mprotect);
|
||||
LIB_FUNCTION("9bfdLIyuwCY", "libkernel", 1, "libkernel", 1, 1, sceKernelMtypeprotect);
|
||||
|
||||
// Memory pool
|
||||
LIB_FUNCTION("qCSfqDILlns", "libkernel", 1, "libkernel", 1, 1, sceKernelMemoryPoolExpand);
|
||||
|
|
|
@ -147,9 +147,9 @@ s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len,
|
|||
int flags);
|
||||
int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMProtect(const void* addr, size_t size, int prot);
|
||||
s32 PS4_SYSV_ABI sceKernelMprotect(const void* addr, u64 size, s32 prot);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMTypeProtect(const void* addr, size_t size, int mtype, int prot);
|
||||
s32 PS4_SYSV_ABI sceKernelMtypeprotect(const void* addr, u64 size, s32 mtype, s32 prot);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, int flags, OrbisQueryInfo* query_info,
|
||||
size_t infoSize);
|
||||
|
@ -165,14 +165,14 @@ s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEnt
|
|||
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEntries,
|
||||
int* numEntriesOut, int flags);
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name);
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, u64 len, const char* name);
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_t len,
|
||||
size_t alignment, u64* physAddrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t alignment, int flags,
|
||||
void** addrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int prot, int flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, size_t len, int flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
|
||||
u64* physAddrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignment, s32 flags,
|
||||
void** addr_out);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, u64 len, s32 flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry* entries, s32 count,
|
||||
s32* num_processed, s32 flags);
|
||||
|
||||
|
|
|
@ -576,8 +576,19 @@ int PS4_SYSV_ABI posix_pthread_getaffinity_np(PthreadT thread, size_t cpusetsize
|
|||
if (thread == nullptr || cpusetp == nullptr) {
|
||||
return POSIX_EINVAL;
|
||||
}
|
||||
|
||||
auto* thread_state = ThrState::Instance();
|
||||
if (thread == g_curthread) {
|
||||
g_curthread->lock.lock();
|
||||
} else if (auto ret = thread_state->FindThread(thread, /*include dead*/ 0); ret != 0) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
auto* attr_ptr = &thread->attr;
|
||||
return posix_pthread_attr_getaffinity_np(&attr_ptr, cpusetsize, cpusetp);
|
||||
auto ret = posix_pthread_attr_getaffinity_np(&attr_ptr, cpusetsize, cpusetp);
|
||||
|
||||
thread->lock.unlock();
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_pthread_setaffinity_np(PthreadT thread, size_t cpusetsize,
|
||||
|
@ -585,11 +596,23 @@ int PS4_SYSV_ABI posix_pthread_setaffinity_np(PthreadT thread, size_t cpusetsize
|
|||
if (thread == nullptr || cpusetp == nullptr) {
|
||||
return POSIX_EINVAL;
|
||||
}
|
||||
auto* attr_ptr = &thread->attr;
|
||||
if (const auto ret = posix_pthread_attr_setaffinity_np(&attr_ptr, cpusetsize, cpusetp)) {
|
||||
|
||||
auto* thread_state = ThrState::Instance();
|
||||
if (thread == g_curthread) {
|
||||
g_curthread->lock.lock();
|
||||
} else if (auto ret = thread_state->FindThread(thread, /*include dead*/ 0); ret != 0) {
|
||||
return ret;
|
||||
}
|
||||
return thread->SetAffinity(thread->attr.cpuset);
|
||||
|
||||
auto* attr_ptr = &thread->attr;
|
||||
auto ret = posix_pthread_attr_setaffinity_np(&attr_ptr, cpusetsize, cpusetp);
|
||||
|
||||
if (ret == ORBIS_OK) {
|
||||
ret = thread->SetAffinity(thread->attr.cpuset);
|
||||
}
|
||||
|
||||
thread->lock.unlock();
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadGetaffinity(PthreadT thread, u64* mask) {
|
||||
|
|
|
@ -306,6 +306,8 @@ void RegisterThreadAttr(Core::Loader::SymbolsResolver* sym) {
|
|||
posix_pthread_attr_getdetachstate);
|
||||
LIB_FUNCTION("JKyG3SWyA10", "libScePosix", 1, "libkernel", 1, 1,
|
||||
posix_pthread_attr_setguardsize);
|
||||
LIB_FUNCTION("qlk9pSLsUmM", "libScePosix", 1, "libkernel", 1, 1,
|
||||
posix_pthread_attr_getschedparam);
|
||||
|
||||
// Orbis
|
||||
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1,
|
||||
|
|
|
@ -60,6 +60,7 @@
|
|||
#include "core/libraries/videodec/videodec.h"
|
||||
#include "core/libraries/videodec/videodec2.h"
|
||||
#include "core/libraries/videoout/video_out.h"
|
||||
#include "core/libraries/voice/voice.h"
|
||||
#include "core/libraries/web_browser_dialog/webbrowserdialog.h"
|
||||
#include "core/libraries/zlib/zlib_sce.h"
|
||||
#include "fiber/fiber.h"
|
||||
|
@ -128,6 +129,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
|
|||
Libraries::Camera::RegisterlibSceCamera(sym);
|
||||
Libraries::CompanionHttpd::RegisterlibSceCompanionHttpd(sym);
|
||||
Libraries::CompanionUtil::RegisterlibSceCompanionUtil(sym);
|
||||
Libraries::Voice::RegisterlibSceVoice(sym);
|
||||
}
|
||||
|
||||
} // namespace Libraries
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/config.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
@ -10,6 +11,8 @@
|
|||
|
||||
namespace Libraries::NpManager {
|
||||
|
||||
#define SIGNEDIN_STATUS (Config::getPSNSignedIn() ? ORBIS_OK : ORBIS_NP_ERROR_SIGNED_OUT)
|
||||
|
||||
int PS4_SYSV_ABI Func_EF4378573542A508() {
|
||||
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
|
@ -921,9 +924,16 @@ int PS4_SYSV_ABI sceNpGetAccountCountry() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA() {
|
||||
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA(OrbisUserServiceUserId user_id,
|
||||
OrbisNpCountryCode* country_code) {
|
||||
LOG_INFO(Lib_NpManager, "(STUBBED) called, user_id = {}", user_id);
|
||||
if (country_code == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
::memset(country_code, 0, sizeof(OrbisNpCountryCode));
|
||||
// TODO: get NP country code from config
|
||||
::memcpy(country_code->country_code, "us", 2);
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountDateOfBirth() {
|
||||
|
@ -941,8 +951,8 @@ int PS4_SYSV_ABI sceNpGetAccountId(OrbisNpOnlineId* online_id, u64* account_id)
|
|||
if (online_id == nullptr || account_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
*account_id = 0;
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
*account_id = 0xFEEDFACE;
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountIdA(OrbisUserServiceUserId user_id, u64* account_id) {
|
||||
|
@ -950,8 +960,8 @@ int PS4_SYSV_ABI sceNpGetAccountIdA(OrbisUserServiceUserId user_id, u64* account
|
|||
if (account_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
*account_id = 0;
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
*account_id = 0xFEEDFACE;
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountLanguage() {
|
||||
|
@ -984,7 +994,9 @@ int PS4_SYSV_ABI sceNpGetNpId(OrbisUserServiceUserId user_id, OrbisNpId* np_id)
|
|||
if (np_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
memset(np_id, 0, sizeof(OrbisNpId));
|
||||
strncpy(np_id->handle.data, Config::getUserName().c_str(), sizeof(np_id->handle.data));
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetNpReachabilityState() {
|
||||
|
@ -997,7 +1009,9 @@ int PS4_SYSV_ABI sceNpGetOnlineId(OrbisUserServiceUserId user_id, OrbisNpOnlineI
|
|||
if (online_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
memset(online_id, 0, sizeof(OrbisNpOnlineId));
|
||||
strncpy(online_id->data, Config::getUserName().c_str(), sizeof(online_id->data));
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetParentalControlInfo() {
|
||||
|
@ -1014,8 +1028,8 @@ int PS4_SYSV_ABI sceNpGetState(OrbisUserServiceUserId user_id, OrbisNpState* sta
|
|||
if (state == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
*state = OrbisNpState::SignedOut;
|
||||
LOG_DEBUG(Lib_NpManager, "Signed out");
|
||||
*state = Config::getPSNSignedIn() ? OrbisNpState::SignedIn : OrbisNpState::SignedOut;
|
||||
LOG_DEBUG(Lib_NpManager, "Signed {}", Config::getPSNSignedIn() ? "in" : "out");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -32,6 +32,12 @@ struct OrbisNpId {
|
|||
u8 reserved[8];
|
||||
};
|
||||
|
||||
struct OrbisNpCountryCode {
|
||||
char country_code[2];
|
||||
char end;
|
||||
char pad;
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI Func_EF4378573542A508();
|
||||
int PS4_SYSV_ABI _sceNpIpcCreateMemoryFromKernel();
|
||||
int PS4_SYSV_ABI _sceNpIpcCreateMemoryFromPool();
|
||||
|
@ -215,7 +221,8 @@ int PS4_SYSV_ABI sceNpCreateRequest();
|
|||
int PS4_SYSV_ABI sceNpDeleteRequest(int reqId);
|
||||
int PS4_SYSV_ABI sceNpGetAccountAge();
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountry();
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA();
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA(OrbisUserServiceUserId user_id,
|
||||
OrbisNpCountryCode* country_code);
|
||||
int PS4_SYSV_ABI sceNpGetAccountDateOfBirth();
|
||||
int PS4_SYSV_ABI sceNpGetAccountDateOfBirthA();
|
||||
int PS4_SYSV_ABI sceNpGetAccountId(OrbisNpOnlineId* online_id, u64* account_id);
|
||||
|
|
|
@ -316,22 +316,79 @@ int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
|
|||
pData[i].angularVelocity.y = states[i].angularVelocity.y;
|
||||
pData[i].angularVelocity.z = states[i].angularVelocity.z;
|
||||
pData[i].orientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
if (engine) {
|
||||
pData[i].acceleration.x = states[i].acceleration.x * 0.098;
|
||||
pData[i].acceleration.y = states[i].acceleration.y * 0.098;
|
||||
pData[i].acceleration.z = states[i].acceleration.z * 0.098;
|
||||
pData[i].angularVelocity.x = states[i].angularVelocity.x;
|
||||
pData[i].angularVelocity.y = states[i].angularVelocity.y;
|
||||
pData[i].angularVelocity.z = states[i].angularVelocity.z;
|
||||
|
||||
if (engine && handle == 1) {
|
||||
const auto gyro_poll_rate = engine->GetAccelPollRate();
|
||||
if (gyro_poll_rate != 0.0f) {
|
||||
GameController::CalculateOrientation(pData[i].acceleration,
|
||||
pData[i].angularVelocity,
|
||||
1.0f / gyro_poll_rate, pData[i].orientation);
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
float deltaTime = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
now - controller->GetLastUpdate())
|
||||
.count() /
|
||||
1000000.0f;
|
||||
controller->SetLastUpdate(now);
|
||||
Libraries::Pad::OrbisFQuaternion lastOrientation = controller->GetLastOrientation();
|
||||
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity,
|
||||
deltaTime, lastOrientation, outputOrientation);
|
||||
pData[i].orientation = outputOrientation;
|
||||
controller->SetLastOrientation(outputOrientation);
|
||||
}
|
||||
}
|
||||
|
||||
pData[i].touchData.touchNum =
|
||||
(states[i].touchpad[0].state ? 1 : 0) + (states[i].touchpad[1].state ? 1 : 0);
|
||||
|
||||
if (handle == 1) {
|
||||
if (controller->GetTouchCount() >= 127) {
|
||||
controller->SetTouchCount(0);
|
||||
}
|
||||
|
||||
if (controller->GetSecondaryTouchCount() >= 127) {
|
||||
controller->SetSecondaryTouchCount(0);
|
||||
}
|
||||
|
||||
if (pData->touchData.touchNum == 1 && controller->GetPreviousTouchNum() == 0) {
|
||||
controller->SetTouchCount(controller->GetTouchCount() + 1);
|
||||
controller->SetSecondaryTouchCount(controller->GetTouchCount());
|
||||
} else if (pData->touchData.touchNum == 2 && controller->GetPreviousTouchNum() == 1) {
|
||||
controller->SetSecondaryTouchCount(controller->GetSecondaryTouchCount() + 1);
|
||||
} else if (pData->touchData.touchNum == 0 && controller->GetPreviousTouchNum() > 0) {
|
||||
if (controller->GetTouchCount() < controller->GetSecondaryTouchCount()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
} else {
|
||||
if (controller->WasSecondaryTouchReset()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
controller->UnsetSecondaryTouchResetBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
controller->SetPreviousTouchNum(pData->touchData.touchNum);
|
||||
|
||||
if (pData->touchData.touchNum == 1) {
|
||||
states[i].touchpad[0].ID = controller->GetTouchCount();
|
||||
states[i].touchpad[1].ID = 0;
|
||||
} else if (pData->touchData.touchNum == 2) {
|
||||
states[i].touchpad[0].ID = controller->GetTouchCount();
|
||||
states[i].touchpad[1].ID = controller->GetSecondaryTouchCount();
|
||||
}
|
||||
} else {
|
||||
states[i].touchpad[0].ID = 1;
|
||||
states[i].touchpad[1].ID = 2;
|
||||
}
|
||||
|
||||
pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
|
||||
pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
|
||||
pData[i].touchData.touch[0].id = 1;
|
||||
pData[i].touchData.touch[0].id = states[i].touchpad[0].ID;
|
||||
pData[i].touchData.touch[1].x = states[i].touchpad[1].x;
|
||||
pData[i].touchData.touch[1].y = states[i].touchpad[1].y;
|
||||
pData[i].touchData.touch[1].id = 2;
|
||||
pData[i].touchData.touch[1].id = states[i].touchpad[1].ID;
|
||||
pData[i].connected = connected;
|
||||
pData[i].timestamp = states[i].time;
|
||||
pData[i].connectedCount = connected_count;
|
||||
|
@ -376,31 +433,85 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
|
|||
pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
|
||||
pData->leftStick.y = state.axes[static_cast<int>(Input::Axis::LeftY)];
|
||||
pData->rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
|
||||
pData->rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
|
||||
pData->rightStick.y = state.axes[static_cast<int>(Input::Axis::RightY)];
|
||||
pData->analogButtons.l2 = state.axes[static_cast<int>(Input::Axis::TriggerLeft)];
|
||||
pData->analogButtons.r2 = state.axes[static_cast<int>(Input::Axis::TriggerRight)];
|
||||
pData->acceleration.x = state.acceleration.x;
|
||||
pData->acceleration.y = state.acceleration.y;
|
||||
pData->acceleration.z = state.acceleration.z;
|
||||
pData->acceleration.x = state.acceleration.x * 0.098;
|
||||
pData->acceleration.y = state.acceleration.y * 0.098;
|
||||
pData->acceleration.z = state.acceleration.z * 0.098;
|
||||
pData->angularVelocity.x = state.angularVelocity.x;
|
||||
pData->angularVelocity.y = state.angularVelocity.y;
|
||||
pData->angularVelocity.z = state.angularVelocity.z;
|
||||
pData->orientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
if (engine) {
|
||||
|
||||
// Only do this on handle 1 for now
|
||||
if (engine && handle == 1) {
|
||||
const auto gyro_poll_rate = engine->GetAccelPollRate();
|
||||
if (gyro_poll_rate != 0.0f) {
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
float deltaTime = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
now - controller->GetLastUpdate())
|
||||
.count() /
|
||||
1000000.0f;
|
||||
controller->SetLastUpdate(now);
|
||||
Libraries::Pad::OrbisFQuaternion lastOrientation = controller->GetLastOrientation();
|
||||
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity,
|
||||
1.0f / gyro_poll_rate, pData->orientation);
|
||||
deltaTime, lastOrientation, outputOrientation);
|
||||
pData->orientation = outputOrientation;
|
||||
controller->SetLastOrientation(outputOrientation);
|
||||
}
|
||||
}
|
||||
pData->touchData.touchNum =
|
||||
(state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);
|
||||
|
||||
// Only do this on handle 1 for now
|
||||
if (handle == 1) {
|
||||
if (controller->GetTouchCount() >= 127) {
|
||||
controller->SetTouchCount(0);
|
||||
}
|
||||
|
||||
if (controller->GetSecondaryTouchCount() >= 127) {
|
||||
controller->SetSecondaryTouchCount(0);
|
||||
}
|
||||
|
||||
if (pData->touchData.touchNum == 1 && controller->GetPreviousTouchNum() == 0) {
|
||||
controller->SetTouchCount(controller->GetTouchCount() + 1);
|
||||
controller->SetSecondaryTouchCount(controller->GetTouchCount());
|
||||
} else if (pData->touchData.touchNum == 2 && controller->GetPreviousTouchNum() == 1) {
|
||||
controller->SetSecondaryTouchCount(controller->GetSecondaryTouchCount() + 1);
|
||||
} else if (pData->touchData.touchNum == 0 && controller->GetPreviousTouchNum() > 0) {
|
||||
if (controller->GetTouchCount() < controller->GetSecondaryTouchCount()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
} else {
|
||||
if (controller->WasSecondaryTouchReset()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
controller->UnsetSecondaryTouchResetBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
controller->SetPreviousTouchNum(pData->touchData.touchNum);
|
||||
|
||||
if (pData->touchData.touchNum == 1) {
|
||||
state.touchpad[0].ID = controller->GetTouchCount();
|
||||
state.touchpad[1].ID = 0;
|
||||
} else if (pData->touchData.touchNum == 2) {
|
||||
state.touchpad[0].ID = controller->GetTouchCount();
|
||||
state.touchpad[1].ID = controller->GetSecondaryTouchCount();
|
||||
}
|
||||
} else {
|
||||
state.touchpad[0].ID = 1;
|
||||
state.touchpad[1].ID = 2;
|
||||
}
|
||||
|
||||
pData->touchData.touch[0].x = state.touchpad[0].x;
|
||||
pData->touchData.touch[0].y = state.touchpad[0].y;
|
||||
pData->touchData.touch[0].id = 1;
|
||||
pData->touchData.touch[0].id = state.touchpad[0].ID;
|
||||
pData->touchData.touch[1].x = state.touchpad[1].x;
|
||||
pData->touchData.touch[1].y = state.touchpad[1].y;
|
||||
pData->touchData.touch[1].id = 2;
|
||||
pData->touchData.touch[1].id = state.touchpad[1].ID;
|
||||
pData->timestamp = state.time;
|
||||
pData->connected = true; // isConnected; //TODO fix me proper
|
||||
pData->connectedCount = 1; // connectedCount;
|
||||
|
|
203
src/core/libraries/voice/voice.cpp
Normal file
203
src/core/libraries/voice/voice.cpp
Normal file
|
@ -0,0 +1,203 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/voice/voice.h"
|
||||
|
||||
namespace Libraries::Voice {
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceConnectIPortToOPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceCreatePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceDeletePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceDisconnectIPortFromOPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceEnd() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetBitRate(u32 port_id, u32* bitrate) {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
*bitrate = 48000;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetMuteFlag() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortAttr() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortInfo(u32 port_id, OrbisVoicePortInfo* info) {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
info->port_type = 0;
|
||||
info->state = 3;
|
||||
info->byte_count = 0;
|
||||
info->frame_size = 1;
|
||||
info->edge_count = 0;
|
||||
info->reserved = 0;
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetResourceInfo() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetVolume() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceInit() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceInitHQ() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoicePausePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoicePausePortAll() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceReadFromOPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceResetPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePortAll() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetBitRate() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlag() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlagAll() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetThreadsParams() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetVolume() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceStart() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceStop() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceUpdatePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceVADAdjustment() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceVADSetVersion() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceWriteToIPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterlibSceVoice(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("oV9GAdJ23Gw", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceConnectIPortToOPort);
|
||||
LIB_FUNCTION("nXpje5yNpaE", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceCreatePort);
|
||||
LIB_FUNCTION("b7kJI+nx2hg", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceDeletePort);
|
||||
LIB_FUNCTION("ajVj3QG2um4", "libSceVoice", 1, "libSceVoice", 0, 0,
|
||||
sceVoiceDisconnectIPortFromOPort);
|
||||
LIB_FUNCTION("Oo0S5PH7FIQ", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceEnd);
|
||||
LIB_FUNCTION("cJLufzou6bc", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetBitRate);
|
||||
LIB_FUNCTION("Pc4z1QjForU", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetMuteFlag);
|
||||
LIB_FUNCTION("elcxZTEfHZM", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetPortAttr);
|
||||
LIB_FUNCTION("CrLqDwWLoXM", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetPortInfo);
|
||||
LIB_FUNCTION("Z6QV6j7igvE", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetResourceInfo);
|
||||
LIB_FUNCTION("jjkCjneOYSs", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetVolume);
|
||||
LIB_FUNCTION("9TrhuGzberQ", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceInit);
|
||||
LIB_FUNCTION("IPHvnM5+g04", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceInitHQ);
|
||||
LIB_FUNCTION("x0slGBQW+wY", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoicePausePort);
|
||||
LIB_FUNCTION("Dinob0yMRl8", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoicePausePortAll);
|
||||
LIB_FUNCTION("cQ6DGsQEjV4", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceReadFromOPort);
|
||||
LIB_FUNCTION("udAxvCePkUs", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceResetPort);
|
||||
LIB_FUNCTION("gAgN+HkiEzY", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceResumePort);
|
||||
LIB_FUNCTION("jbkJFmOZ9U0", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceResumePortAll);
|
||||
LIB_FUNCTION("TexwmOHQsDg", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetBitRate);
|
||||
LIB_FUNCTION("gwUynkEgNFY", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetMuteFlag);
|
||||
LIB_FUNCTION("oUha0S-Ij9Q", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetMuteFlagAll);
|
||||
LIB_FUNCTION("clyKUyi3RYU", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetThreadsParams);
|
||||
LIB_FUNCTION("QBFoAIjJoXQ", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetVolume);
|
||||
LIB_FUNCTION("54phPH2LZls", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceStart);
|
||||
LIB_FUNCTION("Ao2YNSA7-Qo", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceStop);
|
||||
LIB_FUNCTION("jSZNP7xJrcw", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceUpdatePort);
|
||||
LIB_FUNCTION("hg9T73LlRiU", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceVADAdjustment);
|
||||
LIB_FUNCTION("wFeAxEeEi-8", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceVADSetVersion);
|
||||
LIB_FUNCTION("YeJl6yDlhW0", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceWriteToIPort);
|
||||
};
|
||||
|
||||
} // namespace Libraries::Voice
|
56
src/core/libraries/voice/voice.h
Normal file
56
src/core/libraries/voice/voice.h
Normal file
|
@ -0,0 +1,56 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::Voice {
|
||||
|
||||
struct OrbisVoicePortInfo {
|
||||
s32 port_type;
|
||||
s32 state;
|
||||
u32* edge;
|
||||
u32 byte_count;
|
||||
u32 frame_size;
|
||||
u16 edge_count;
|
||||
u16 reserved;
|
||||
};
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceConnectIPortToOPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceCreatePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceDeletePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceDisconnectIPortFromOPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceEnd();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetBitRate(u32 port_id, u32* bitrate);
|
||||
s32 PS4_SYSV_ABI sceVoiceGetMuteFlag();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortAttr();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortInfo(u32 port_id, OrbisVoicePortInfo* info);
|
||||
s32 PS4_SYSV_ABI sceVoiceGetResourceInfo();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetVolume();
|
||||
s32 PS4_SYSV_ABI sceVoiceInit();
|
||||
s32 PS4_SYSV_ABI sceVoiceInitHQ();
|
||||
s32 PS4_SYSV_ABI sceVoicePausePort();
|
||||
s32 PS4_SYSV_ABI sceVoicePausePortAll();
|
||||
s32 PS4_SYSV_ABI sceVoiceReadFromOPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceResetPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePortAll();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetBitRate();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlag();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlagAll();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetThreadsParams();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetVolume();
|
||||
s32 PS4_SYSV_ABI sceVoiceStart();
|
||||
s32 PS4_SYSV_ABI sceVoiceStop();
|
||||
s32 PS4_SYSV_ABI sceVoiceUpdatePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceVADAdjustment();
|
||||
s32 PS4_SYSV_ABI sceVoiceVADSetVersion();
|
||||
s32 PS4_SYSV_ABI sceVoiceWriteToIPort();
|
||||
|
||||
void RegisterlibSceVoice(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::Voice
|
Loading…
Add table
Add a link
Reference in a new issue