namespace update

This commit is contained in:
georgemoralis 2023-10-30 12:43:39 +02:00
parent 3602864523
commit 51dda8e8a5
4 changed files with 4 additions and 4 deletions

View file

@ -40,7 +40,7 @@ void GameController::addState(const State& state) {
void GameController::checKButton(int id, u32 button, bool isPressed) {
std::scoped_lock lock{m_mutex};
auto state = getLastState();
state.time = Core::Libraries::sceKernelGetProcessTime();
state.time = Core::Libraries::LibKernel::sceKernelGetProcessTime();
if (isPressed) {
state.buttonsState |= button;
} else {