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shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. (#2793)
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8 changed files with 33 additions and 12 deletions
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@ -119,6 +119,7 @@ public:
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void S_BCNT1_I32_B64(const GcnInst& inst);
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void S_FF1_I32_B32(const GcnInst& inst);
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void S_FF1_I32_B64(const GcnInst& inst);
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void S_FLBIT_I32_B32(const GcnInst& inst);
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void S_BITSET_B32(const GcnInst& inst, u32 bit_value);
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void S_GETPC_B64(u32 pc, const GcnInst& inst);
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void S_SAVEEXEC_B64(NegateMode negate, bool is_or, const GcnInst& inst);
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