shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. (#2793)

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squidbus 2025-04-16 08:08:09 -07:00 committed by GitHub
parent 3bc876ca78
commit 52ab1ed04b
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8 changed files with 33 additions and 12 deletions

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@ -119,6 +119,7 @@ public:
void S_BCNT1_I32_B64(const GcnInst& inst);
void S_FF1_I32_B32(const GcnInst& inst);
void S_FF1_I32_B64(const GcnInst& inst);
void S_FLBIT_I32_B32(const GcnInst& inst);
void S_BITSET_B32(const GcnInst& inst, u32 bit_value);
void S_GETPC_B64(u32 pc, const GcnInst& inst);
void S_SAVEEXEC_B64(NegateMode negate, bool is_or, const GcnInst& inst);