Replace remaining uses of QDir::currentPath() / user with UserDir.

This commit is contained in:
squidbus 2024-07-21 14:00:27 -07:00
parent 062ee9e092
commit 54b5900498
3 changed files with 34 additions and 15 deletions

View file

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/path_util.h"
#include "game_list_frame.h"
GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidget* parent)
@ -98,12 +99,16 @@ void GameListFrame::SetListBackgroundImage(QTableWidgetItem* item) {
}
QString pic1Path = QString::fromStdString(m_game_info->m_games[item->row()].pic_path);
QString blurredPic1Path =
QDir::currentPath() +
QString::fromStdString("/user/game_data/" + m_game_info->m_games[item->row()].serial +
"/pic1.png");
const auto blurredPic1Path = Common::FS::GetUserPath(Common::FS::PathType::UserDir) /
"game_data" / m_game_info->m_games[item->row()].serial /
"pic1.png";
#ifdef _WIN32
const auto blurredPic1PathQt = QString::fromStdWString(blurredPic1Path.wstring());
#else
const auto blurredPic1PathQt = QString::fromStdString(blurredPic1Path.string());
#endif
backgroundImage = QImage(blurredPic1Path);
backgroundImage = QImage(blurredPic1PathQt);
if (backgroundImage.isNull()) {
QImage image(pic1Path);
backgroundImage = m_game_list_utils.BlurImage(image, image.rect(), 16);
@ -111,7 +116,7 @@ void GameListFrame::SetListBackgroundImage(QTableWidgetItem* item) {
std::filesystem::path img_path =
std::filesystem::path("user/game_data/") / m_game_info->m_games[item->row()].serial;
std::filesystem::create_directories(img_path);
if (!backgroundImage.save(blurredPic1Path, "PNG")) {
if (!backgroundImage.save(blurredPic1PathQt, "PNG")) {
// qDebug() << "Error: Unable to save image.";
}
}