Add playback of background/title music in game list (#1033)

* add playback of background/title music

* clang_format

* add windows multimedia build instructions

* fix typo accidentally made to arm

* address comments

* loop music

* feedback

* fix CI

* add newline

* playBGM off by default

---------

Co-authored-by: Charles <charles@superfocus.ai>
This commit is contained in:
tGecko 2024-09-26 08:12:41 +02:00 committed by GitHub
parent ddb82a690b
commit 54e2179337
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GPG key ID: B5690EEEBB952194
17 changed files with 181 additions and 17 deletions

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@ -11,6 +11,7 @@ namespace Config {
static bool isNeo = false;
static bool isFullscreen = false;
static bool playBGM = false;
static u32 screenWidth = 1280;
static u32 screenHeight = 720;
static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
@ -64,6 +65,10 @@ bool isFullscreenMode() {
return isFullscreen;
}
bool getPlayBGM() {
return playBGM;
}
u32 getScreenWidth() {
return screenWidth;
}
@ -220,6 +225,10 @@ void setFullscreenMode(bool enable) {
isFullscreen = enable;
}
void setPlayBGM(bool enable) {
playBGM = enable;
}
void setLanguage(u32 language) {
m_language = language;
}
@ -379,6 +388,7 @@ void load(const std::filesystem::path& path) {
isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
isFullscreen = toml::find_or<bool>(general, "Fullscreen", false);
playBGM = toml::find_or<bool>(general, "playBGM", false);
logFilter = toml::find_or<std::string>(general, "logFilter", "");
logType = toml::find_or<std::string>(general, "logType", "sync");
userName = toml::find_or<std::string>(general, "userName", "shadPS4");
@ -473,6 +483,7 @@ void save(const std::filesystem::path& path) {
data["General"]["isPS4Pro"] = isNeo;
data["General"]["Fullscreen"] = isFullscreen;
data["General"]["playBGM"] = playBGM;
data["General"]["logFilter"] = logFilter;
data["General"]["logType"] = logType;
data["General"]["userName"] = userName;
@ -524,6 +535,7 @@ void save(const std::filesystem::path& path) {
void setDefaultValues() {
isNeo = false;
isFullscreen = false;
playBGM = false;
screenWidth = 1280;
screenHeight = 720;
logFilter = "";
@ -550,4 +562,4 @@ void setDefaultValues() {
gpuId = -1;
}
} // namespace Config
} // namespace Config