mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-04 08:06:20 +00:00
shader_recompiler: Implement shader export formats. (#2226)
This commit is contained in:
parent
b3c573f798
commit
56f4b8a2b8
14 changed files with 286 additions and 57 deletions
|
@ -197,6 +197,14 @@ Id EmitPackFloat2x16(EmitContext& ctx, Id value);
|
|||
Id EmitUnpackFloat2x16(EmitContext& ctx, Id value);
|
||||
Id EmitPackHalf2x16(EmitContext& ctx, Id value);
|
||||
Id EmitUnpackHalf2x16(EmitContext& ctx, Id value);
|
||||
Id EmitPackUnorm2x16(EmitContext& ctx, Id value);
|
||||
Id EmitUnpackUnorm2x16(EmitContext& ctx, Id value);
|
||||
Id EmitPackSnorm2x16(EmitContext& ctx, Id value);
|
||||
Id EmitUnpackSnorm2x16(EmitContext& ctx, Id value);
|
||||
Id EmitPackUint2x16(EmitContext& ctx, Id value);
|
||||
Id EmitUnpackUint2x16(EmitContext& ctx, Id value);
|
||||
Id EmitPackSint2x16(EmitContext& ctx, Id value);
|
||||
Id EmitUnpackSint2x16(EmitContext& ctx, Id value);
|
||||
Id EmitFPAbs16(EmitContext& ctx, Id value);
|
||||
Id EmitFPAbs32(EmitContext& ctx, Id value);
|
||||
Id EmitFPAbs64(EmitContext& ctx, Id value);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue