shader_recompiler: Implement shader export formats. (#2226)

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squidbus 2025-01-24 10:41:58 -08:00 committed by GitHub
parent b3c573f798
commit 56f4b8a2b8
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14 changed files with 286 additions and 57 deletions

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@ -197,6 +197,14 @@ Id EmitPackFloat2x16(EmitContext& ctx, Id value);
Id EmitUnpackFloat2x16(EmitContext& ctx, Id value);
Id EmitPackHalf2x16(EmitContext& ctx, Id value);
Id EmitUnpackHalf2x16(EmitContext& ctx, Id value);
Id EmitPackUnorm2x16(EmitContext& ctx, Id value);
Id EmitUnpackUnorm2x16(EmitContext& ctx, Id value);
Id EmitPackSnorm2x16(EmitContext& ctx, Id value);
Id EmitUnpackSnorm2x16(EmitContext& ctx, Id value);
Id EmitPackUint2x16(EmitContext& ctx, Id value);
Id EmitUnpackUint2x16(EmitContext& ctx, Id value);
Id EmitPackSint2x16(EmitContext& ctx, Id value);
Id EmitUnpackSint2x16(EmitContext& ctx, Id value);
Id EmitFPAbs16(EmitContext& ctx, Id value);
Id EmitFPAbs32(EmitContext& ctx, Id value);
Id EmitFPAbs64(EmitContext& ctx, Id value);