shader_recompiler: Implement shader export formats. (#2226)

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squidbus 2025-01-24 10:41:58 -08:00 committed by GitHub
parent b3c573f798
commit 56f4b8a2b8
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14 changed files with 286 additions and 57 deletions

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@ -187,6 +187,14 @@ OPCODE(PackFloat2x16, U32, F16x
OPCODE(UnpackFloat2x16, F16x2, U32, )
OPCODE(PackHalf2x16, U32, F32x2, )
OPCODE(UnpackHalf2x16, F32x2, U32, )
OPCODE(PackUnorm2x16, U32, F32x2, )
OPCODE(UnpackUnorm2x16, F32x2, U32, )
OPCODE(PackSnorm2x16, U32, F32x2, )
OPCODE(UnpackSnorm2x16, F32x2, U32, )
OPCODE(PackUint2x16, U32, U32x2, )
OPCODE(UnpackUint2x16, U32x2, U32, )
OPCODE(PackSint2x16, U32, U32x2, )
OPCODE(UnpackSint2x16, U32x2, U32, )
// Floating-point operations
OPCODE(FPAbs32, F32, F32, )