added more PS4_SYSV_ABI codes

This commit is contained in:
georgemoralis 2023-07-21 14:52:40 +03:00
parent bb40fa9d65
commit 5706e1be1b
6 changed files with 92 additions and 61 deletions

View file

@ -11,29 +11,31 @@ namespace HLE::Libs::LibC {
//dummy no need atm
}
int __cxa_guard_acquire(u64* guard_object)
{ return 0;
int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object)
{
__debugbreak();
return 0;
}
int __cxa_guard_release(u64* guard_object)
{ return 0;
int PS4_SYSV_ABI __cxa_guard_release(u64* guard_object)
{
__debugbreak();
return 0;
}
int memcmp(const void* s1, const void* s2, size_t n) {
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) {
return ::memcmp(s1, s2, n);
}
void* memcpy(void* dest, const void* src, size_t n) {
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) {
return ::memcpy(dest, src, n);
}
static void catchReturnFromMain(int status)
{
static PS4_SYSV_ABI void catchReturnFromMain(int status)
{ __debugbreak();
}
static void exit(int code)
{
static PS4_SYSV_ABI void exit(int code)
{ __debugbreak();
}
static PS4_SYSV_ABI int atexit(void (*func)())
{