added more PS4_SYSV_ABI codes

This commit is contained in:
georgemoralis 2023-07-21 14:52:40 +03:00
parent bb40fa9d65
commit 5706e1be1b
6 changed files with 92 additions and 61 deletions

View file

@ -6,26 +6,41 @@ namespace HLE::Libs::LibKernel {
static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; //dummy return
int sceKernelAllocateDirectMemory(off_t searchStart, off_t searchEnd, size_t len, size_t alignment, int memoryType, off_t* physAddrOut) { return 0;//OK
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(off_t searchStart, off_t searchEnd, size_t len, size_t alignment, int memoryType,
off_t* physAddrOut) {
__debugbreak();
return 0; // OK
}
size_t sceKernelGetDirectMemorySize() { return 0;
size_t PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
__debugbreak();
return 0;
}
int32_t sceKernelMapDirectMemory(void** addr, size_t len, int prot, int flags, off_t directMemoryStart, size_t alignment) { return 0;
int32_t PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, size_t len, int prot, int flags, off_t directMemoryStart, size_t alignment) {
__debugbreak();
return 0;
}
int32_t sceKernelReleaseDirectMemory(off_t start, size_t len) { return 0;
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) {
__debugbreak();
return 0;
}
int sceKernelCreateEqueue(/* SceKernelEqueue* eq*/int eq,const char* name)
{ return 0;
int PS4_SYSV_ABI sceKernelCreateEqueue(/* SceKernelEqueue* eq*/ int eq, const char* name)
{
__debugbreak();
return 0;
}
int sceKernelWaitEqueue(/*SceKernelEqueue eq, SceKernelEvent* ev,*/ int num, int* out /*, SceKernelUseconds* timo*/) { return 0;
int PS4_SYSV_ABI sceKernelWaitEqueue(/*SceKernelEqueue eq, SceKernelEvent* ev,*/ int num, int* out /*, SceKernelUseconds* timo*/)
{
__debugbreak();
return 0;
}
int sceKernelIsNeoMode()
{ return 0;
int PS4_SYSV_ABI sceKernelIsNeoMode()
{
__debugbreak();
return 0;
}
static void stack_chk_fail() {
static PS4_SYSV_ABI void stack_chk_fail() { __debugbreak();
}
void LibKernel_Register(SymbolsResolver* sym) {
//obj