chore: Make shadps4 REUSE compliant

This commit is contained in:
GPUCode 2024-02-23 23:32:32 +02:00
parent 6f4c6ae0bb
commit 584b7d2b15
124 changed files with 659 additions and 1891 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
@ -22,8 +25,8 @@ struct ModuleInfo {
u64 value;
struct {
u32 name_offset;
u08 version_minor;
u08 version_major;
u8 version_minor;
u8 version_major;
u16 id;
};
};
@ -98,8 +101,8 @@ struct Module {
Linker* linker = nullptr;
std::vector<u08> m_dynamic;
std::vector<u08> m_dynamic_data;
std::vector<u8> m_dynamic;
std::vector<u8> m_dynamic_data;
DynamicModuleInfo dynamic_info{};
Loader::SymbolsResolver export_sym;