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chore: Make shadps4 REUSE compliant
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124 changed files with 659 additions and 1891 deletions
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <mutex>
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@ -22,8 +25,8 @@ struct ModuleInfo {
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u64 value;
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struct {
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u32 name_offset;
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u08 version_minor;
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u08 version_major;
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u8 version_minor;
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u8 version_major;
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u16 id;
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};
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};
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@ -98,8 +101,8 @@ struct Module {
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Linker* linker = nullptr;
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std::vector<u08> m_dynamic;
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std::vector<u08> m_dynamic_data;
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std::vector<u8> m_dynamic;
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std::vector<u8> m_dynamic_data;
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DynamicModuleInfo dynamic_info{};
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Loader::SymbolsResolver export_sym;
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