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video_core: Implement basic compute shaders and more instructions
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58 changed files with 1234 additions and 293 deletions
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@ -33,7 +33,7 @@ struct InputModifiers {
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/// These are applied before storing an operand register.
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struct OutputModifiers {
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bool clamp = false;
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float multiplier = std::numeric_limits<float>::quiet_NaN();
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float multiplier = 0.f;
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};
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struct InstOperand {
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