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shader: Fix block processing order in dead code elimination pass
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parent
705d326a6d
commit
5aa3a4d4a0
10 changed files with 60 additions and 75 deletions
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@ -104,18 +104,21 @@ void Translator::S_MOV_B64(const GcnInst& inst) {
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if (inst.src[0].field == OperandField::VccLo || inst.dst[0].field == OperandField::VccLo) {
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return;
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}
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const IR::U1 src0{GetSrc(inst.src[0])};
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if (inst.dst[0].field == OperandField::ScalarGPR && inst.src[0].field == OperandField::ExecLo) {
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// Exec context push
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exec_contexts[inst.dst[0].code] = true;
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ir.SetThreadBitScalarReg(IR::ScalarReg(inst.dst[0].code), ir.GetExec());
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} else if (inst.dst[0].field == OperandField::ExecLo &&
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inst.src[0].field == OperandField::ScalarGPR) {
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// Exec context pop
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exec_contexts[inst.src[0].code] = false;
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} else if (inst.src[0].field != OperandField::ConstZero) {
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ir.SetExec(ir.GetThreadBitScalarReg(IR::ScalarReg(inst.src[0].code)));
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} else if (inst.dst[0].field == OperandField::ExecLo &&
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inst.src[0].field == OperandField::ConstZero) {
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ir.SetExec(ir.Imm1(false));
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} else {
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UNREACHABLE();
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}
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SetDst(inst.dst[0], src0);
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}
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void Translator::S_OR_B64(bool negate, const GcnInst& inst) {
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@ -58,16 +58,13 @@ void Translator::EmitPrologue() {
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}
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}
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IR::U1U32F32 Translator::GetSrc(const InstOperand& operand, bool force_flt) {
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IR::U32F32 Translator::GetSrc(const InstOperand& operand, bool force_flt) {
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// Input modifiers work on float values.
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force_flt |= operand.input_modifier.abs | operand.input_modifier.neg;
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IR::U1U32F32 value{};
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IR::U32F32 value{};
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switch (operand.field) {
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case OperandField::ScalarGPR:
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if (exec_contexts[operand.code]) {
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value = ir.GetThreadBitScalarReg(IR::ScalarReg(operand.code));
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}
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if (operand.type == ScalarType::Float32 || force_flt) {
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value = ir.GetScalarReg<IR::F32>(IR::ScalarReg(operand.code));
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} else {
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@ -124,9 +121,6 @@ IR::U1U32F32 Translator::GetSrc(const InstOperand& operand, bool force_flt) {
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case OperandField::ConstFloatNeg_2_0:
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value = ir.Imm32(-2.0f);
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break;
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case OperandField::ExecLo:
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value = ir.GetExec();
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break;
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case OperandField::VccLo:
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if (force_flt) {
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value = ir.BitCast<IR::F32>(ir.GetVccLo());
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@ -150,8 +144,8 @@ IR::U1U32F32 Translator::GetSrc(const InstOperand& operand, bool force_flt) {
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return value;
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}
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void Translator::SetDst(const InstOperand& operand, const IR::U1U32F32& value) {
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IR::U1U32F32 result = value;
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void Translator::SetDst(const InstOperand& operand, const IR::U32F32& value) {
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IR::U32F32 result = value;
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if (operand.output_modifier.multiplier != 0.f) {
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result = ir.FPMul(result, ir.Imm32(operand.output_modifier.multiplier));
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}
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@ -160,14 +154,9 @@ void Translator::SetDst(const InstOperand& operand, const IR::U1U32F32& value) {
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}
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switch (operand.field) {
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case OperandField::ScalarGPR:
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if (value.Type() == IR::Type::U1) {
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return ir.SetThreadBitScalarReg(IR::ScalarReg(operand.code), result);
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}
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return ir.SetScalarReg(IR::ScalarReg(operand.code), result);
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case OperandField::VectorGPR:
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return ir.SetVectorReg(IR::VectorReg(operand.code), result);
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case OperandField::ExecLo:
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return ir.SetExec(result);
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case OperandField::VccLo:
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return ir.SetVccLo(result);
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case OperandField::VccHi:
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@ -124,8 +124,8 @@ public:
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void EXP(const GcnInst& inst);
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private:
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IR::U1U32F32 GetSrc(const InstOperand& operand, bool flt_zero = false);
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void SetDst(const InstOperand& operand, const IR::U1U32F32& value);
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IR::U32F32 GetSrc(const InstOperand& operand, bool flt_zero = false);
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void SetDst(const InstOperand& operand, const IR::U32F32& value);
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private:
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IR::IREmitter ir;
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